#include <string>#include "absl/status/status.h"#include "absl/status/statusor.h"#include "imgui/imgui.h"#include "zelda3/overworld/overworld_item.h"
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Classes | |
| class | yaze::editor::EntityMutationService |
| Editor-level service responsible for overworld entity mutations. More... | |
| struct | yaze::editor::EntityMutationService::MutationResult |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |