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| bool | yaze::editor::anonymous_namespace{dungeon_pit_damage_view_model.cc}::IsValidRoomId (uint16_t room_id) |
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| std::optional< uint16_t > | yaze::editor::anonymous_namespace{dungeon_pit_damage_view_model.cc}::FirstPitDamageMember (const zelda3::PitDamageTable &table) |
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| std::optional< uint16_t > | yaze::editor::anonymous_namespace{dungeon_pit_damage_view_model.cc}::FirstNonPitDamageRoom (const zelda3::PitDamageTable &table, uint16_t fallback) |
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| absl::Status | yaze::editor::anonymous_namespace{dungeon_pit_damage_view_model.cc}::ValidateTableAndRoom (zelda3::PitDamageTable *table, uint16_t room_id, const char *room_label) |
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| PitDamageMembershipState | yaze::editor::BuildPitDamageMembershipState (const zelda3::PitDamageTable *table, int room_id, uint16_t replacement_fallback, uint16_t victim_fallback) |
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| absl::Status | yaze::editor::AddCurrentRoomToPitDamage (zelda3::PitDamageTable *table, uint16_t current_room_id, uint16_t victim_room_id) |
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| absl::Status | yaze::editor::RemoveCurrentRoomFromPitDamage (zelda3::PitDamageTable *table, uint16_t current_room_id, uint16_t replacement_room_id) |
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