#include <array>#include <cstdint>#include <functional>#include <optional>#include <set>#include <string>#include <vector>#include "absl/status/statusor.h"#include "util/stop_token.h"#include "zelda3/dungeon/room_links.h"Go to the source code of this file.
Classes | |
| struct | yaze::zelda3::RoomReference |
| struct | yaze::zelda3::RoomCensusRoomFacts |
| struct | yaze::zelda3::RoomCensusEntranceFact |
| struct | yaze::zelda3::RoomCensusOwnerGroup |
| struct | yaze::zelda3::RoomCensusInput |
| struct | yaze::zelda3::RoomCensusOwner |
| struct | yaze::zelda3::RoomCensusEntry |
| struct | yaze::zelda3::RoomCensusCluster |
| struct | yaze::zelda3::RoomCensus |
| struct | yaze::zelda3::RoomCensusOptions |
Namespaces | |
| namespace | yaze |
| namespace | yaze::core |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Enumerations | |
| enum class | yaze::zelda3::RoomCensusStatus : uint8_t { yaze::zelda3::kInUse , yaze::zelda3::kFree , yaze::zelda3::kReclaimable } |
Variables | |
| constexpr int | yaze::zelda3::kRoomCensusRoomCount = kDungeonRoomCount |
| constexpr float | yaze::zelda3::kReclaimableVanillaSimilarity = 0.90f |
| constexpr float | yaze::zelda3::kPartlyEditedVanillaSimilarity = 1.0f / 3.0f |
| constexpr int | yaze::zelda3::kRoomCensusInteriorDungeonId = 0xFF |