yaze 0.3.2
Link to the Past ROM Editor
 
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collision_source_pairing.cc File Reference
#include "app/editor/system/session/collision_source_pairing.h"
#include <fstream>
#include <iterator>
#include <optional>
#include <string>
#include <system_error>
#include <vector>
#include "absl/strings/str_format.h"
#include "core/source_artifact_publisher.h"
#include "util/macro.h"
#include "zelda3/dungeon/custom_collision.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{collision_source_pairing.cc}
 

Functions

absl::StatusOr< std::optional< std::string > > yaze::editor::anonymous_namespace{collision_source_pairing.cc}::ReadOptionalFile (const fs::path &path)
 
absl::StatusOr< std::string > yaze::editor::anonymous_namespace{collision_source_pairing.cc}::CollisionSourceOfRomBytes (const std::string &rom_bytes)
 
absl::Status yaze::editor::ValidateRomCollisionSourceBinding (Rom *replacement_rom, const fs::path &json_path)
 
absl::Status yaze::editor::SaveRomWithCollisionSource (Rom *rom, const fs::path &json_path)