#include "app/editor/graphics/pixel_editor_panel.h"#include "util/i18n/tr.h"#include <algorithm>#include <cmath>#include <memory>#include <queue>#include "absl/strings/str_format.h"#include "app/editor/graphics/graphics_sheet_sync.h"#include "app/editor/graphics/graphics_undo_actions.h"#include "app/editor/graphics/palette_controls_panel.h"#include "app/gfx/resource/arena.h"#include "app/gui/automation/widget_auto_register.h"#include "app/gui/core/color.h"#include "app/gui/core/icons.h"#include "app/gui/core/style.h"#include "app/gui/core/style_guard.h"#include "app/gui/core/theme_manager.h"#include "app/gui/core/ui_helpers.h"#include "app/gui/widgets/themed_widgets.h"#include "app/platform/sdl_compat.h"#include "imgui/imgui.h"#include "imgui/imgui_internal.h"#include "util/image_clipboard.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{pixel_editor_panel.cc} |
Macros | |
| #define | IMGUI_DEFINE_MATH_OPERATORS |
Functions | |
| bool | yaze::editor::anonymous_namespace{pixel_editor_panel.cc}::PixelIconButton (const char *label, float button_size) |
| #define IMGUI_DEFINE_MATH_OPERATORS |
Definition at line 1 of file pixel_editor_panel.cc.