yaze 0.3.2
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pixel_editor_panel.cc File Reference
#include "app/editor/graphics/pixel_editor_panel.h"
#include "util/i18n/tr.h"
#include <algorithm>
#include <cmath>
#include <memory>
#include <queue>
#include "absl/strings/str_format.h"
#include "app/editor/graphics/graphics_sheet_sync.h"
#include "app/editor/graphics/graphics_undo_actions.h"
#include "app/editor/graphics/palette_controls_panel.h"
#include "app/gfx/resource/arena.h"
#include "app/gui/automation/widget_auto_register.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/style.h"
#include "app/gui/core/style_guard.h"
#include "app/gui/core/theme_manager.h"
#include "app/gui/core/ui_helpers.h"
#include "app/gui/widgets/themed_widgets.h"
#include "app/platform/sdl_compat.h"
#include "imgui/imgui.h"
#include "imgui/imgui_internal.h"
#include "util/image_clipboard.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{pixel_editor_panel.cc}
 

Macros

#define IMGUI_DEFINE_MATH_OPERATORS
 

Functions

bool yaze::editor::anonymous_namespace{pixel_editor_panel.cc}::PixelIconButton (const char *label, float button_size)
 

Macro Definition Documentation

◆ IMGUI_DEFINE_MATH_OPERATORS

#define IMGUI_DEFINE_MATH_OPERATORS

Definition at line 1 of file pixel_editor_panel.cc.