#include <functional>#include <string>#include "app/editor/system/editor_panel.h"#include "app/gui/core/icons.h"#include "imgui/imgui.h"#include "zelda3/overworld/overworld_entrance.h"#include "zelda3/overworld/overworld_exit.h"#include "zelda3/overworld/overworld_item.h"#include "zelda3/sprite/sprite.h"
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Classes | |
| class | yaze::editor::OverworldEntityWorkbench |
| Authoritative component for entity editing state and UI. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |