#include "app/editor/dungeon/inspectors/door_editor_content.h"#include <algorithm>#include <array>#include <string>#include "absl/strings/str_format.h"#include "app/editor/agent/agent_ui_theme.h"#include "app/gui/core/style_guard.h"#include "app/gui/core/ui_helpers.h"#include "imgui/imgui.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{door_editor_content.cc} |
Functions | |
| ImVec4 | yaze::editor::anonymous_namespace{door_editor_content.cc}::DoorTypeAccent (const AgentUITheme &theme, zelda3::DoorType type) |
| std::string | yaze::editor::anonymous_namespace{door_editor_content.cc}::ShortDoorTypeLabel (zelda3::DoorType type) |