yaze 0.3.2
Link to the Past ROM Editor
 
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palette_controls_panel.cc File Reference
#include "app/editor/graphics/palette_controls_panel.h"
#include <algorithm>
#include <string>
#include "absl/strings/str_format.h"
#include "app/editor/graphics/graphics_palette_preview.h"
#include "app/editor/graphics/palette_controls_panel_internal.h"
#include "app/gfx/resource/arena.h"
#include "app/gui/automation/widget_auto_register.h"
#include "app/gui/core/color.h"
#include "app/gui/core/ui_helpers.h"
#include "imgui/imgui.h"
#include "util/i18n/tr.h"
#include "zelda3/game_data.h"

Go to the source code of this file.

Classes

struct  yaze::editor::anonymous_namespace{palette_controls_panel.cc}::PreviewGroup
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{palette_controls_panel.cc}
 

Functions

const char * yaze::editor::anonymous_namespace{palette_controls_panel.cc}::GroupLabel (const std::string &name)
 
bool yaze::editor::anonymous_namespace{palette_controls_panel.cc}::CanPreview (const GraphicsEditorState &state)
 
void yaze::editor::anonymous_namespace{palette_controls_panel.cc}::Choose (GraphicsEditorState &state, std::optional< GraphicsPaletteSelection > selection)
 
void yaze::editor::DrawGraphicsPreviewPaletteSelector (GraphicsEditorState &state, GraphicsPaletteSelectorLayout layout)
 

Variables

constexpr PreviewGroup yaze::editor::anonymous_namespace{palette_controls_panel.cc}::kGroups []