#include "cli/handlers/game/dungeon_commands.h"#include <algorithm>#include <fstream>#include <limits>#include <memory>#include <optional>#include <sstream>#include <vector>#include "absl/strings/ascii.h"#include "absl/strings/str_cat.h"#include "absl/strings/str_format.h"#include "absl/strings/str_split.h"#include "cli/util/hex_util.h"#include "core/dungeon_stream_layout_adapter.h"#include "core/hack_manifest.h"#include "rom/rom.h"#include "rom/snes.h"#include "rom/transaction.h"#include "util/macro.h"#include "zelda3/dungeon/custom_collision.h"#include "zelda3/dungeon/dungeon_editor_system.h"#include "zelda3/dungeon/dungeon_rom_addresses.h"#include "zelda3/dungeon/dungeon_spawn_point.h"#include "zelda3/dungeon/room.h"#include "zelda3/dungeon/room_entrance.h"#include "zelda3/dungeon/track_collision_generator.h"#include "zelda3/resource_labels.h"#include "zelda3/sprite/sprite.h"Go to the source code of this file.
Classes | |
| struct | yaze::cli::handlers::anonymous_namespace{dungeon_commands.cc}::RoomPropertyManifestContext |
Namespaces | |
| namespace | yaze |
| namespace | yaze::cli |
| Namespace for the command line interface. | |
| namespace | yaze::cli::handlers |
| namespace | yaze::cli::handlers::anonymous_namespace{dungeon_commands.cc} |
Variables | |
| constexpr uint8_t | yaze::cli::handlers::anonymous_namespace{dungeon_commands.cc}::kStopTileMin = 0xB7 |
| constexpr uint8_t | yaze::cli::handlers::anonymous_namespace{dungeon_commands.cc}::kStopTileMax = 0xBA |