#include <cutscene_shot.h>
Public Member Functions | |
| bool | operator== (const CutsceneShotSet &) const =default |
Public Attributes | |
| std::vector< CutsceneShot > | shots |
Definition at line 42 of file cutscene_shot.h.
|
default |
| std::vector<CutsceneShot> yaze::zelda3::CutsceneShotSet::shots |
Definition at line 43 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::Draw(), yaze::editor::CutsceneCameraPanel::DrawShotList(), yaze::editor::CutsceneCameraPanel::Load(), yaze::zelda3::ParseCutsceneShots(), yaze::editor::CutsceneCameraPanel::Save(), and yaze::zelda3::SerializeCutsceneShots().