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#include "cli/handlers/game/atlas_commands.h"
#include <filesystem>
#include <fstream>
#include <optional>
#include <string>
#include <vector>
#include "absl/strings/str_format.h"
#include "absl/strings/str_split.h"
#include "core/hack_manifest.h"
#include "core/project.h"
#include "rom/rom.h"
#include "util/macro.h"
#include "yaze_config.h"
#include "zelda3/atlas/atlas_annotations.h"
#include "zelda3/atlas/atlas_json.h"
#include "zelda3/atlas/dungeon_atlas.h"
#include "zelda3/resource_labels.h"
Go to the source code of this file.