#include <cstdint>

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Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| constexpr int | yaze::zelda3::ResolveHeaderDestinationRoom (int source_room_id, uint8_t header_byte) |
| constexpr int | yaze::zelda3::EncodeHeaderDestinationRoom (int source_room_id, int destination_room_id) |