yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::zelda3::DungeonStreamInventory Struct Reference

#include <dungeon_stream_allocator.h>

Collaboration diagram for yaze::zelda3::DungeonStreamInventory:

Public Member Functions

bool ok () const
 

Public Attributes

DungeonStreamLayout layout
 
uint32_t source_size = 0
 
uint32_t source_crc32 = 0
 
std::vector< DungeonStreamRecord > streams
 
std::vector< DungeonStreamAliasGroup > aliases
 
std::vector< DungeonStreamOverlap > overlaps
 
std::vector< DungeonStreamIssue > issues
 
std::vector< DungeonStreamPcRange > occupied_intervals
 
std::vector< DungeonStreamPcRange > free_intervals
 
std::vector< DungeonStreamPcRange > allocatable_free_intervals
 

Detailed Description

Definition at line 104 of file dungeon_stream_allocator.h.

Member Function Documentation

◆ ok()

Member Data Documentation

◆ layout

◆ source_size

◆ source_crc32

◆ streams

◆ aliases

◆ overlaps

◆ issues

◆ occupied_intervals

std::vector<DungeonStreamPcRange> yaze::zelda3::DungeonStreamInventory::occupied_intervals

◆ free_intervals

std::vector<DungeonStreamPcRange> yaze::zelda3::DungeonStreamInventory::free_intervals

◆ allocatable_free_intervals


The documentation for this struct was generated from the following file: