yaze 0.3.2
Link to the Past ROM Editor
 
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screen_undo_actions.h File Reference
#include <array>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <string>
#include <utility>
#include <vector>
#include "absl/status/status.h"
#include "app/editor/core/undo_action.h"
#include "app/gfx/types/snes_tile.h"
#include "zelda3/screen/dungeon_map.h"
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Classes

struct  yaze::editor::DungeonMapSnapshot
 Snapshot of dungeon map editing state for undo/redo. More...
 
struct  yaze::editor::Tile16CompSnapshot
 Snapshot of tile16 composition state for undo/redo. More...
 
struct  yaze::editor::ScreenSnapshot
 Unified screen editor snapshot. More...
 
class  yaze::editor::ScreenEditAction
 Undoable action for screen editor edits. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Enumerations

enum class  yaze::editor::ScreenEditType { yaze::editor::kDungeonMap , yaze::editor::kTile16Edit }
 Which screen type the snapshot belongs to. More...