#include "absl/status/statusor.h"#include "core/hack_manifest.h"#include "zelda3/dungeon/dungeon_stream_allocator.h"
Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::core |
Functions | |
| absl::StatusOr< zelda3::DungeonStreamLayout > | yaze::core::ToDungeonStreamAllocatorLayout (DungeonStreamType stream_type, const DungeonStreamLayout &manifest_layout) |