#include <cstdint>#include <optional>

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Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| constexpr int | yaze::zelda3::PotItemPixelX (uint16_t word) |
| constexpr int | yaze::zelda3::PotItemPixelY (uint16_t word) |
| constexpr std::optional< uint16_t > | yaze::zelda3::EncodePotItemPosition (int x, int y, uint16_t original=0) |
Variables | |
| constexpr uint16_t | yaze::zelda3::kPotItemCoordinateMask = 0x1FFE |