yaze 0.3.2
Link to the Past ROM Editor
 
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palette_controls_view.cc File Reference
#include "app/editor/graphics/ui/palette/palette_controls_view.h"
#include "util/i18n/tr.h"
#include <algorithm>
#include <string>
#include <string_view>
#include "absl/strings/str_format.h"
#include "app/editor/graphics/palette_controls_panel_internal.h"
#include "app/gfx/resource/arena.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/layout_helpers.h"
#include "app/gui/core/style.h"
#include "app/gui/core/style_guard.h"
#include "app/gui/core/ui_helpers.h"
#include "imgui/imgui.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{palette_controls_view.cc}
 

Functions

bool yaze::editor::anonymous_namespace{palette_controls_view.cc}::ComputePaletteSlice (std::string_view group_name, const gfx::SnesPalette &palette, int row_index, size_t &out_offset, int &out_length)