yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_overlay_controls.cc File Reference
#include "app/editor/dungeon/dungeon_overlay_controls.h"
#include <array>
#include <stdexcept>
#include "app/gui/automation/widget_auto_register.h"
#include "imgui/imgui.h"
#include "util/i18n/tr.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{dungeon_overlay_controls.cc}
 

Functions

const std::array< DungeonOverlayControlSpec, 13 > & yaze::editor::GetDungeonOverlayControlSpecs ()
 
float yaze::editor::DungeonLayerControlsWidth ()
 
void yaze::editor::DrawDungeonLayerControls (DungeonCanvasViewer &viewer, int room_id, float height)
 
void yaze::editor::DrawDungeonOverlayControls (DungeonCanvasViewer &viewer)
 
bool yaze::editor::GetDungeonOverlayControlEnabled (const DungeonCanvasViewer &viewer, DungeonOverlayControlId id)
 
void yaze::editor::SetDungeonOverlayControlEnabled (DungeonCanvasViewer &viewer, DungeonOverlayControlId id, bool enabled)
 

Variables

constexpr std::array< DungeonOverlayControlSpec, 13 > yaze::editor::anonymous_namespace{dungeon_overlay_controls.cc}::kOverlaySpecs