#include <functional>#include <optional>#include <set>#include <string>#include <vector>#include "absl/status/status.h"#include "absl/status/statusor.h"#include "app/editor/graphics/graphics_editor_state.h"#include "app/editor/graphics/graphics_save_plan.h"#include "app/editor/graphics/sheet_png_transfer.h"#include "app/editor/system/editor_panel.h"#include "app/gfx/core/bitmap.h"#include "app/gui/canvas/canvas.h"#include "app/gui/core/icons.h"#include "zelda3/gfx_sheet_inventory.h"
Go to the source code of this file.
Classes | |
| class | yaze::editor::SheetBrowserPanel |
| WindowContent for browsing and selecting graphics sheets. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::project |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |