#include "zelda3/dungeon/room_census_vanilla_fingerprints.h"#include "absl/strings/str_format.h"#include "zelda3/dungeon/room_census_vanilla_fingerprints_data.inc"
Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::anonymous_namespace{room_census_vanilla_fingerprints.cc} |
Functions | |
| bool | yaze::zelda3::HasBuiltinVanillaRoomFingerprints () |
| std::vector< uint16_t > | yaze::zelda3::BuiltinVanillaRoomFingerprint (int room_id) |
| std::string | yaze::zelda3::FormatVanillaFingerprintTable (const std::vector< std::vector< uint16_t > > &fingerprints, const std::string &source_note) |