yaze 0.3.2
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sprite_catalog.h File Reference
#include <string>
#include <vector>
#include "absl/status/statusor.h"
#include "absl/strings/string_view.h"
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Classes

struct  yaze::zelda3::SpriteSourceBinding
 
struct  yaze::zelda3::SpriteCatalogVariant
 
struct  yaze::zelda3::SpriteCatalogFamily
 
struct  yaze::zelda3::SpriteCatalogResolution
 
class  yaze::zelda3::SpriteCatalog
 
struct  yaze::zelda3::SpriteSourceDocument
 

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 

Functions

absl::StatusOr< SpriteSourceDocument > yaze::zelda3::ReadSpriteSourceFile (const std::string &source_root, const std::string &relative_path)
 
absl::StatusOr< SpriteSourceDocument > yaze::zelda3::ReadSpriteSource (const std::string &source_root, const SpriteSourceBinding &binding)