#include <atlas_defaults.h>

Public Attributes | |
| int | dungeon_id = 0 |
| const char * | code = "" |
| const char * | name = "" |
| AtlasColor | color |
Definition at line 14 of file atlas_defaults.h.
| int yaze::zelda3::atlas::VanillaDungeonDefault::dungeon_id = 0 |
Definition at line 15 of file atlas_defaults.h.
| const char* yaze::zelda3::atlas::VanillaDungeonDefault::code = "" |
Definition at line 16 of file atlas_defaults.h.
| const char* yaze::zelda3::atlas::VanillaDungeonDefault::name = "" |
Definition at line 17 of file atlas_defaults.h.
| AtlasColor yaze::zelda3::atlas::VanillaDungeonDefault::color |
Definition at line 18 of file atlas_defaults.h.