yaze 0.3.2
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pit_damage_table.cc File Reference
#include "zelda3/dungeon/pit_damage_table.h"
#include <algorithm>
#include <vector>
#include "absl/strings/str_format.h"
#include "rom/snes.h"
#include "zelda3/dungeon/dungeon_rom_addresses.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::zelda3::anonymous_namespace{pit_damage_table.cc}
 

Functions

int yaze::zelda3::anonymous_namespace{pit_damage_table.cc}::PitTableEntryCount (uint8_t max_offset_byte)
 
int yaze::zelda3::anonymous_namespace{pit_damage_table.cc}::PitTableByteLength (uint8_t max_offset_byte)