#include <cstdint>#include <string>#include <vector>#include "absl/status/status.h"#include "zelda3/gfx_sheet_storage.h"
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Classes | |
| struct | yaze::editor::GraphicsSavePlanEntry |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Functions | |
| absl::Status | yaze::editor::VerifyWrittenSheetPixels (const Rom &rom, uint16_t sheet_id, const std::vector< uint8_t > &expected_pixels, const zelda3::GfxSheetPointerTables &tables) |
| std::string | yaze::editor::DescribeGraphicsSavePlanEntry (const GraphicsSavePlanEntry &entry) |
| "Sheet 0x92: in place at 0x0AED16, 1476 -> 1473 bytes". | |