yaze 0.3.2
Link to the Past ROM Editor
 
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graphics_save_plan.h File Reference
#include <cstdint>
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "zelda3/gfx_sheet_storage.h"
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Go to the source code of this file.

Classes

struct  yaze::editor::GraphicsSavePlanEntry
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

absl::Status yaze::editor::VerifyWrittenSheetPixels (const Rom &rom, uint16_t sheet_id, const std::vector< uint8_t > &expected_pixels, const zelda3::GfxSheetPointerTables &tables)
 
std::string yaze::editor::DescribeGraphicsSavePlanEntry (const GraphicsSavePlanEntry &entry)
 "Sheet 0x92: in place at 0x0AED16, 1476 -> 1473 bytes".