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Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::anonymous_namespace{room_layer_registers.cc} |
Functions | |
| RoomLayerRegisters | yaze::zelda3::DeriveRoomLayerRegisters (uint8_t bgact, bool dark, int effect, int tag2, const std::vector< RoomObject > &objects, uint16_t room_flags) |
Variables | |
| constexpr std::array< uint8_t, 8 > | yaze::zelda3::anonymous_namespace{room_layer_registers.cc}::kSubscreenEnable |