#include <cstdint>#include <string>#include <vector>

Go to the source code of this file.
Classes | |
| struct | yaze::zelda3::atlas::AtlasDoorFact |
| struct | yaze::zelda3::atlas::AtlasDoor |
| struct | yaze::zelda3::atlas::DoorEdge |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::atlas |
Functions | |
| const char * | yaze::zelda3::atlas::DoorCategoryName (DoorCategory category) |
| DoorCategory | yaze::zelda3::atlas::DoorCategoryForType (int door_type) |
| std::vector< AtlasDoor > | yaze::zelda3::atlas::OuterWallDoors (const std::vector< AtlasDoorFact > &doors) |
| std::vector< DoorEdge > | yaze::zelda3::atlas::PairDoorEdges (const std::vector< std::vector< AtlasDoor > > &doors_by_room) |