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| bool | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::IntersectsWramMappedPc (uint32_t begin, uint32_t end) |
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| uint32_t | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::PointerWidth (DungeonPointerEncoding encoding) |
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| bool | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::Contains (const DungeonStreamPcRange &outer, const DungeonStreamPcRange &inner) |
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| bool | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::Intersects (const DungeonStreamPcRange &a, const DungeonStreamPcRange &b) |
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| bool | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ContainsAddress (const DungeonStreamPcRange &range, uint32_t address) |
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| absl::StatusOr< std::vector< DungeonStreamPcRange > > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::NormalizeRanges (const std::vector< DungeonStreamPcRange > &input, uint32_t rom_size, const char *label, bool allow_empty) |
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| absl::Status | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ValidateAllocationSubset (const std::vector< DungeonStreamPcRange > &data_ranges, const std::vector< DungeonStreamPcRange > &allocation_ranges) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ReadWordAt (const Rom &rom, uint32_t address) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ReadLongAt (const Rom &rom, uint32_t address) |
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| absl::Status | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ValidateKnownPointerTableSource (const Rom &rom, const DungeonStreamLayout &layout) |
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| DungeonStreamPcRange | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::KnownPointerSourceRange (DungeonStreamKind kind) |
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| absl::StatusOr< DungeonStreamLayout > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ValidateAndNormalizeLayout (const Rom &rom, const DungeonStreamLayout &input) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::DecodePointer (const Rom &rom, const DungeonStreamLayout &layout, uint32_t room_id) |
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| const DungeonStreamPcRange * | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::FindContainingRange (const std::vector< DungeonStreamPcRange > &ranges, uint32_t address) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ParseObjectStream (std::span< const uint8_t > bytes, uint32_t start, uint32_t limit, uint32_t *door_list_pc=nullptr) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ParseSpriteStream (std::span< const uint8_t > bytes, uint32_t start, uint32_t limit) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ParsePotItemStream (std::span< const uint8_t > bytes, uint32_t start, uint32_t limit) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ParseStream (std::span< const uint8_t > bytes, DungeonStreamKind kind, uint32_t start, uint32_t limit) |
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| absl::Status | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ValidateCompleteEncodedStream (DungeonStreamKind kind, const std::vector< uint8_t > &encoded) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ObjectDoorListOffset (const std::vector< uint8_t > &encoded) |
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| std::vector< DungeonStreamPcRange > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::UnionIntervals (std::vector< DungeonStreamPcRange > intervals) |
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| std::vector< DungeonStreamPcRange > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ComplementIntervals (const std::vector< DungeonStreamPcRange > &containers, const std::vector< DungeonStreamPcRange > &occupied) |
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| absl::StatusOr< std::vector< uint8_t > > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::EncodePointer (const DungeonStreamLayout &layout, uint32_t pc) |
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| absl::StatusOr< uint32_t > | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::FindFirstFit (const std::vector< DungeonStreamPcRange > &free_intervals, const DungeonStreamLayout &layout, uint32_t size) |
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| void | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ConsumeInterval (std::vector< DungeonStreamPcRange > *free_intervals, DungeonStreamPcRange consumed) |
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| bool | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::IsSortedUniqueByRoom (const std::vector< DungeonStreamWrite > &writes) |
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| absl::Status | yaze::zelda3::anonymous_namespace{dungeon_stream_allocator.cc}::ValidatePlanAgainstInventory (const DungeonStreamWritePlan &plan, const DungeonStreamInventory &inventory) |
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| absl::StatusOr< DungeonStreamInventory > | yaze::zelda3::InventoryDungeonStreams (const Rom &rom, const DungeonStreamLayout &requested_layout) |
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| absl::StatusOr< DungeonStreamWritePlan > | yaze::zelda3::PlanDungeonStreamWrites (const DungeonStreamInventory &inventory, const std::vector< DungeonStreamReplacement > &requested_replacements) |
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| absl::StatusOr< DungeonStreamWritePlan > | yaze::zelda3::PlanDungeonStreamRepack (const DungeonStreamInventory &inventory, const std::vector< DungeonStreamReplacement > &requested_replacements) |
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| absl::Status | yaze::zelda3::ApplyDungeonStreamWritePlan (Rom *rom, const DungeonStreamWritePlan &plan) |
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