19#include <initializer_list>
24#include <unordered_set>
29#include <TargetConditionals.h>
33#define IMGUI_DEFINE_MATH_OPERATORS
34#include "absl/status/status.h"
35#include "absl/status/statusor.h"
36#include "absl/strings/ascii.h"
37#include "absl/strings/match.h"
38#include "absl/strings/str_format.h"
39#include "absl/strings/str_join.h"
40#include "absl/strings/str_split.h"
41#include "absl/strings/string_view.h"
42#include "imgui/imgui.h"
99#include "yaze_config.h"
121#ifdef YAZE_ENABLE_TESTING
128#ifdef YAZE_ENABLE_GTEST
136#ifdef YAZE_BUILD_AGENT_UI
152 for (
auto it = editors_.rbegin(); it != editors_.rend(); ++it) {
153 (*it)->RollbackSaveTransaction();
159 if (editor ==
nullptr) {
160 return absl::OkStatus();
163 editors_.push_back(editor);
164 return absl::OkStatus();
168 for (
Editor* editor : editors_) {
169 editor->CommitSaveTransaction();
176 bool committed_ =
false;
180 std::initializer_list<const char*> keys) {
181 for (
const char* key : keys) {
190 constexpr absl::string_view kRoomPanelPrefix =
"dungeon.room_";
191 if (!absl::StartsWith(panel_id, kRoomPanelPrefix) ||
192 panel_id.size() <= kRoomPanelPrefix.size()) {
195 for (
char ch : panel_id.substr(kRoomPanelPrefix.size())) {
196 if (ch <
'0' || ch >
'9') {
204 std::vector<std::string> lines = absl::StrSplit(text,
'\n');
205 for (
auto it = lines.rbegin(); it != lines.rend(); ++it) {
206 std::string line = std::string(*it);
207 absl::StripAsciiWhitespace(&line);
219 if (status_bar !=
nullptr) {
222 if (project_panel !=
nullptr) {
231 if (status_bar !=
nullptr) {
234 if (project_panel !=
nullptr) {
241 const std::string& output_log) {
245 .output_log = output_log,
246 .timestamp = std::chrono::system_clock::now()});
257 std::string* warning) {
258 if (project ==
nullptr) {
269 const auto& defaults =
272 if (defaults.empty()) {
277 if (warning !=
nullptr) {
278 *warning = absl::StrFormat(
279 "Project defines custom_objects_folder but is missing "
280 "custom_object_files[0x%02X]. Seeded default mapping (%d entries).",
288 std::vector<std::string> warnings;
293 const auto rom_size = rom.
size();
294 auto warn = [&](
const std::string& message) {
295 warnings.push_back(message);
298 auto check_range = [&](
const std::string& label, uint32_t addr,
size_t span) {
299 const size_t addr_size =
static_cast<size_t>(addr);
300 if (addr_size >= rom_size || addr_size + span > rom_size) {
301 warn(absl::StrFormat(
"ROM override '%s' out of range: 0x%X (size 0x%X)",
302 label, addr, rom_size));
306 for (
const auto& [key, value] : overrides.
addresses) {
307 check_range(key, value, 1);
314 constexpr uint32_t kExpandedMessageStartDefault = 0x178000;
315 constexpr uint32_t kExpandedMessageEndDefault = 0x17FFFF;
316 const uint32_t start =
318 .value_or(kExpandedMessageStartDefault);
321 .value_or(kExpandedMessageEndDefault);
322 if (start >= rom_size || end >= rom_size) {
323 warn(absl::StrFormat(
324 "Expanded message range out of ROM bounds: 0x%X-0x%X", start, end));
325 }
else if (end < start) {
326 warn(absl::StrFormat(
"Expanded message range invalid: 0x%X-0x%X", start,
334 if (*hook < rom_size) {
336 if (opcode.ok() && opcode.value() != 0x22) {
337 warn(absl::StrFormat(
338 "Expanded music hook at 0x%X is not a JSL opcode (0x%02X)", *hook,
358 const uint32_t marker =
361 const uint32_t magic =
364 check_range(
"overworld_ptr_marker", marker, 1);
365 if (marker < rom_size) {
366 if (rom.
data()[marker] !=
static_cast<uint8_t
>(magic)) {
367 warn(absl::StrFormat(
368 "Overworld expanded pointer marker mismatch at 0x%X: expected "
369 "0x%02X, found 0x%02X",
370 marker,
static_cast<uint8_t
>(magic), rom.
data()[marker]));
380 const uint32_t flag_addr =
384 check_range(
"overworld_entrance_flag_expanded", flag_addr, 1);
385 if (flag_addr < rom_size && rom.
data()[flag_addr] == 0xB8) {
387 absl::StrFormat(
"Overworld entrance flag at 0x%X is still 0xB8 "
388 "(vanilla); expanded entrance tables may be ignored",
397 if (panel_id.size() > 2 && panel_id[0] ==
's' &&
398 absl::ascii_isdigit(panel_id[1])) {
399 const size_t dot = panel_id.find(
'.');
400 if (dot != absl::string_view::npos) {
401 return std::string(panel_id.substr(dot + 1));
404 return std::string(panel_id);
408 namespace fs = std::filesystem;
410 std::vector<fs::path> roots;
411 if (
const char* home = std::getenv(
"HOME");
412 home !=
nullptr && std::strlen(home) > 0) {
413 roots.push_back(fs::path(home) /
"src" /
"hobby" /
"oracle-of-secrets");
416 std::vector<fs::path> candidates;
417 std::unordered_set<std::string> seen;
418 auto add_candidate = [&](
const fs::path& path) {
420 if (!fs::exists(path, ec) || ec) {
423 std::string ext = path.extension().string();
424 absl::AsciiStrToLower(&ext);
425 if (ext !=
".yaze" && ext !=
".yazeproj") {
428 const std::string normalized = fs::weakly_canonical(path, ec).string();
429 const std::string key = normalized.empty() ? path.string() : normalized;
430 if (key.empty() || seen.count(key) > 0) {
434 candidates.push_back(path);
437 for (
const auto& root : roots) {
439 if (!fs::exists(root, ec) || ec) {
444 add_candidate(root /
"Oracle-of-Secrets.yaze");
445 add_candidate(root /
"Oracle of Secrets.yaze");
446 add_candidate(root /
"Oracle-of-Secrets.yazeproj");
447 add_candidate(root /
"Oracle of Secrets.yazeproj");
448 add_candidate(root /
"Roms" /
"Oracle of Secrets.yaze");
451 fs::recursive_directory_iterator it(
452 root, fs::directory_options::skip_permission_denied, ec);
453 fs::recursive_directory_iterator end;
457 for (; it != end; it.increment(ec)) {
462 if (it.depth() > 2) {
463 it.disable_recursion_pending();
466 add_candidate(it->path());
470 if (candidates.empty()) {
476 for (
auto it = candidates.rbegin(); it != candidates.rend(); ++it) {
477 manager.AddFile(it->string());
485 std::string normalized = std::string(name);
486 absl::StripAsciiWhitespace(&normalized);
487 const std::string lower = absl::AsciiStrToLower(normalized);
490 const std::string name_candidate =
492 const std::string category_candidate =
494 if (name_candidate == lower || category_candidate == lower) {
528 current_type, &applied_profile)) {
539 std::max(default_width, 480.0f));
543 absl::StrFormat(
"Layout Profile: %s", applied_profile.
label),
562 clear_after_restore)) {
599 bool remove_after_restore) {
653#ifdef YAZE_BUILD_AGENT_UI
654void EditorManager::ShowAIAgent() {
661 for (
const auto& window_id :
667void EditorManager::ShowChatHistory() {
673 : project_manager_(&toast_manager_), rom_file_manager_(&toast_manager_) {
674 std::stringstream ss;
675 ss << YAZE_VERSION_MAJOR <<
"." << YAZE_VERSION_MINOR <<
"."
676 << YAZE_VERSION_PATCH;
751 [
this](
const std::string& preset_name) {
755 [
this](
const std::string& preset_name) {
766 [
this](
const std::string& prompt) {
767#if defined(YAZE_BUILD_AGENT_UI)
777 chat->SendMessage(prompt);
783#if defined(YAZE_BUILD_AGENT_UI)
803 [
this](
const std::string& filepath,
const std::string& contents) {
807 [
this](
const std::string& filepath,
const std::string& contents) {
811 std::make_unique<workflow::ProjectWorkflowOutputPanel>());
816 if (!rom_path.empty()) {
834 absl::StrFormat(
"Failed to reload ROM: %s", status.message()),
845 absl::StrFormat(
"Failed to save project: %s", status.message()),
851 [
this](
const std::string& type) {
853 if (!folder_path.empty()) {
854 if (type ==
"code") {
859#if !(defined(__APPLE__) && TARGET_OS_IOS == 1)
860 editor_set->OpenAssemblyFolder(folder_path);
864 }
else if (type ==
"assets") {
872 folder_path.c_str()),
934 return dungeon_editor->IsWorkbenchWorkflowEnabled();
939 [
this](
bool enabled) {
943 dungeon_editor->QueueWorkbenchWorkflowMode(enabled);
954 registry.Register({
"command_palette",
959 registry.Register({
"keyboard_shortcuts",
960 "Keyboard Shortcuts",
964 registry.Register({
"open_rom_project",
965 "Open ROM / Project",
969 registry.Register({
"settings",
986 for (
auto& panel : registry_panels) {
995 dashboard_definition.
id =
"dashboard.main";
998 dashboard_definition.
category =
"Dashboard";
1006 {.card_id =
"dashboard.main",
1007 .display_name =
"Dashboard",
1008 .window_title =
" Dashboard",
1010 .category =
"Dashboard",
1011 .shortcut_hint =
"F1",
1047 std::vector<std::function<void()>> actions_to_execute;
1049 const int processed_count =
static_cast<int>(actions_to_execute.size());
1050 for (
auto& action : actions_to_execute) {
1053 if (processed_count > 0) {
1055 processed_count, std::memory_order_relaxed) -
1057 if (remaining < 0) {
1073 if (e.category.empty() ||
1077 if (IsTransientPanelVisibilityId(e.base_panel_id)) {
1127 for (
const auto& [type, labels] : src) {
1128 auto& out = (*dst)[type];
1129 for (
const auto& [key, value] : labels) {
1135 merged_labels.clear();
1136 std::vector<std::string> source_parts;
1142 source_parts.push_back(
"rom");
1152 source_parts.push_back(
"registry");
1159 source_parts.push_back(
"project");
1162 auto* label_source = merged_labels.empty() ? &empty_labels : &merged_labels;
1163 std::string source =
1164 source_parts.empty() ?
"empty" : absl::StrJoin(source_parts,
"+");
1166 provider.SetProjectLabels(label_source);
1172 const bool prefer_hmagic =
1176 provider.SetPreferHMagicNames(prefer_hmagic);
1179 "ResourceLabelProvider refreshed (source=%s, project_open=%s)",
1191 if (!index.has_value()) {
1204 if (session->project_context.has_value()) {
1205 session->project_context->feature_flags = session->feature_flags;
1222 if (!index.has_value()) {
1263 if (!index.has_value()) {
1289 std::optional<size_t> previous_session_id) {
1294 if (index.has_value()) {
1295 auto* previous_session =
1297 if (previous_session) {
1317 size_t previous_session_count) {
1320 return absl::OkStatus();
1323 if (!provisional_session) {
1324 return absl::InternalError(
1325 "A provisional session was created but is not active");
1328 provisional_session->session_id());
1341 const std::string& filepath,
const std::string& contents) {
1346 if (!targets_current) {
1349 return absl::OkStatus();
1352 return absl::FailedPreconditionError(
1353 "Project settings also have unsaved changes; use raw Save As to "
1354 "preserve this draft, then save the project settings");
1360 if (!session || !session->rom.is_loaded()) {
1361 return absl::FailedPreconditionError(
1362 "No active ROM session for this project file");
1368 return absl::InvalidArgumentError(
1369 "Raw project file must contain a non-empty project name");
1375 parsed_project.
rom_filename, session->rom.filename()))) {
1376 return absl::FailedPreconditionError(
1377 "Raw project file cannot change the ROM backing file of a loaded "
1378 "session; use Project Management > Swap ROM");
1385 const std::string& filepath,
const std::string& contents) {
1389 return absl::OkStatus();
1396 return absl::FailedPreconditionError(
"No active ROM session");
1403 session->project_dirty =
false;
1411 return absl::OkStatus();
1419 if (!session || !session->project_file_editor_state.initialized ||
1420 session->project_file_editor_state.modified) {
1427 LOG_WARN(
"EditorManager",
"Failed to rebase raw project editor: %s",
1441 const bool needs_version_manager =
1448 if (needs_version_manager) {
1471 if (ImGui::GetCurrentContext() !=
nullptr) {
1563absl::StatusOr<const project::YazeProject*>
1566 return absl::FailedPreconditionError(
"No session coordinator");
1569 if (!session || !session->rom.is_loaded()) {
1570 return absl::FailedPreconditionError(
"No active ROM session");
1576 return absl::FailedPreconditionError(
1577 "Active ROM session project context is not restored");
1580 if (!session->project_context.has_value()) {
1581 return absl::FailedPreconditionError(
1582 "Active ROM session has no project/save context");
1584 return &*session->project_context;
1602 "Session %zu has no project context; saves are disabled",
1656 if (session !=
nullptr && !category.empty() &&
1660 const size_t session_id = session ? session->
session_id() : new_index;
1665#ifdef YAZE_ENABLE_TESTING
1673 LOG_DEBUG(
"EditorManager",
"Session switched to %zu via EventBus", new_index);
1694 const size_t session_id = session ? session->
session_id() : index;
1704 LOG_INFO(
"EditorManager",
"Session %zu created via EventBus", index);
1717 auto* closing_session =
1721 if (closing_session !=
nullptr &&
1733 palette_session = active_session;
1734 if (closing_session !=
nullptr && active_session == closing_session &&
1735 session_count > 1) {
1736 const size_t replacement_index = index > 0 ? index - 1 : 1;
1742 palette_session ? &palette_session->
game_data :
nullptr);
1754#ifdef YAZE_ENABLE_TESTING
1759 LOG_INFO(
"EditorManager",
"Session %zu closed via EventBus", index);
1778#ifdef YAZE_ENABLE_TESTING
1784 LOG_INFO(
"EditorManager",
"ROM loaded in session %zu via EventBus", index);
1790 case Action::kShowEmulator:
1796 case Action::kShowSettings:
1806 case Action::kShowPanelBrowser:
1812 case Action::kShowSearch:
1818 case Action::kShowShortcuts:
1823 case Action::kShowCommandPalette:
1829 case Action::kShowHelp:
1840 case Action::kShowAgentChatSidebar:
1849 case Action::kShowAgentProposalsSidebar:
1856 case Action::kOpenRom: {
1860 std::string(
"Open failed: ") + std::string(status.message()),
1865 case Action::kSaveRom:
1868 if (!absl::IsCancelled(status) && !status.ok()) {
1870 std::string(
"Save failed: ") + std::string(status.message()),
1878 auto status = current_editor->
Undo();
1881 std::string(
"Undo failed: ") + std::string(status.message()),
1889 auto status = current_editor->
Redo();
1892 std::string(
"Redo failed: ") + std::string(status.message()),
1898 case Action::kResetLayout:
1907#ifdef YAZE_ENABLE_TESTING
1909 test_manager.RegisterTestSuite(
1910 std::make_unique<test::CoreSystemsTestSuite>());
1911 test_manager.RegisterTestSuite(std::make_unique<test::IntegratedTestSuite>());
1912 test_manager.RegisterTestSuite(
1913 std::make_unique<test::PerformanceTestSuite>());
1914 test_manager.RegisterTestSuite(std::make_unique<test::UITestSuite>());
1915 test_manager.RegisterTestSuite(
1916 std::make_unique<test::RomDependentTestSuite>());
1919 test_manager.RegisterTestSuite(std::make_unique<test::E2ETestSuite>());
1920 test_manager.RegisterTestSuite(
1921 std::make_unique<test::ZSCustomOverworldTestSuite>());
1925#ifdef YAZE_ENABLE_GTEST
1926 test_manager.RegisterTestSuite(std::make_unique<test::UnitTestSuite>());
1930#ifdef YAZE_WITH_GRPC
1935 test_manager.UpdateResourceStats();
1939 const std::string& filename) {
1942 SeedOracleProjectInRecents();
1951 if (!filename.empty()) {
1976 const bool prefer_dashboard_only =
1979 if (!prefer_dashboard_only) {
1982 if (!category.empty()) {
2000#ifdef YAZE_ENABLE_TESTING
2011 const std::vector<WindowDefinition> panel_definitions = {
2012 {.id =
"emulator.cpu_debugger",
2013 .display_name =
"CPU Debugger",
2015 .category =
"Emulator",
2017 {.id =
"emulator.ppu_viewer",
2018 .display_name =
"PPU Viewer",
2020 .category =
"Emulator",
2022 {.id =
"emulator.memory_viewer",
2023 .display_name =
"Memory Viewer",
2025 .category =
"Emulator",
2027 {.id =
"emulator.breakpoints",
2028 .display_name =
"Breakpoints",
2030 .category =
"Emulator",
2032 {.id =
"emulator.performance",
2033 .display_name =
"Performance",
2035 .category =
"Emulator",
2037 {.id =
"emulator.ai_agent",
2038 .display_name =
"AI Agent",
2040 .category =
"Emulator",
2042 {.id =
"emulator.save_states",
2043 .display_name =
"Save States",
2045 .category =
"Emulator",
2047 {.id =
"emulator.keyboard_config",
2048 .display_name =
"Keyboard Config",
2050 .category =
"Emulator",
2052 {.id =
"emulator.virtual_controller",
2053 .display_name =
"Virtual Controller",
2055 .category =
"Emulator",
2057 {.id =
"emulator.apu_debugger",
2058 .display_name =
"APU Debugger",
2060 .category =
"Emulator",
2062 {.id =
"emulator.audio_mixer",
2063 .display_name =
"Audio Mixer",
2065 .category =
"Emulator",
2067 {.id =
"memory.hex_editor",
2068 .display_name =
"Hex Editor",
2070 .category =
"Memory",
2073 .legacy_ids = {
"Memory Editor"}},
2081 for (
const auto& definition : panel_definitions) {
2083 descriptor.
card_id = definition.id;
2086 descriptor.
icon = definition.icon;
2087 descriptor.
category = definition.category;
2089 descriptor.
priority = definition.priority;
2090 descriptor.
scope = definition.scope;
2094 descriptor.
on_show = definition.on_show;
2095 descriptor.
on_hide = definition.on_hide;
2097 for (
const auto& legacy_id : definition.legacy_ids) {
2102 if (definition.visible_by_default) {
2123 LOG_WARN(
"EditorManager",
"Failed to load user settings: %s",
2133 [
this](
const std::string& theme_name) {
2139 [
this](
const std::string& locale) {
2153 prefs.switch_motion_profile = std::clamp(prefs.switch_motion_profile, 0, 2);
2155 prefs.reduced_motion,
2188 if (ImGui::GetCurrentContext() !=
nullptr) {
2192 "ImGui context not available; skipping FontGlobalScale update");
2199 if (!last_theme.empty() && last_theme !=
"Custom Accent") {
2204#ifdef __EMSCRIPTEN__
2207 LOG_INFO(
"EditorManager",
"WASM Control and Session APIs initialized");
2224 flags.overworld.kSaveOverworldEntrances =
2234 session->feature_flags = flags;
2258 LOG_INFO(
"EditorManager",
"ROM load options applied: preset=%s",
2271 [
this](
const std::string& template_name) {
2284#ifdef YAZE_BUILD_AGENT_UI
2314 absl::StrFormat(
"Failed to open project: %s",
status_.message()),
2341 [
this](
bool visible,
bool expanded) {
2353 [
this](
float width) {
2360 const std::string& category) {
2361 if (category.empty() ||
2370 if (it != prefs.panel_visibility_state.end()) {
2380 bool any_visible =
false;
2381 for (
const auto& desc :
2383 if (desc.visibility_flag && *desc.visibility_flag) {
2403 [
this](
const std::string& category) ->
Editor* {
2410 [
this](
const std::string& category) {
2418 [
this](
const std::string& category) {
2423 if (category ==
"Agent") {
2424#ifdef YAZE_BUILD_AGENT_UI
2439 [
this](
const std::string& category,
const std::string& path) {
2440 if (category ==
"Assembly") {
2442 editor_set->ChangeActiveAssemblyFile(path);
2470 const std::string& editor_name,
const std::string& panels_str) {
2471 const bool has_editor = !editor_name.empty();
2472 const bool has_panels = !panels_str.empty();
2474 if (!has_editor && !has_panels) {
2479 "Processing startup flags: editor='%s', panels='%s'",
2480 editor_name.c_str(), panels_str.c_str());
2482 std::optional<EditorType> editor_type_to_open =
2484 if (has_editor && !editor_type_to_open.has_value()) {
2485 LOG_WARN(
"EditorManager",
"Unknown editor specified via flag: %s",
2486 editor_name.c_str());
2487 }
else if (editor_type_to_open.has_value()) {
2499 bool applied_category_from_panel =
false;
2501 for (absl::string_view token :
2502 absl::StrSplit(panels_str,
',', absl::SkipWhitespace())) {
2503 if (token.empty()) {
2506 std::string panel_name = std::string(absl::StripAsciiWhitespace(token));
2507 LOG_DEBUG(
"EditorManager",
"Attempting to open panel: '%s'",
2508 panel_name.c_str());
2510 const std::string lower_name = absl::AsciiStrToLower(panel_name);
2511 if (lower_name ==
"welcome" || lower_name ==
"welcome_screen") {
2517 if (lower_name ==
"dashboard" || lower_name ==
"dashboard.main" ||
2518 lower_name ==
"editor_selection") {
2532 if (absl::StartsWith(panel_name,
"Room ")) {
2535 int room_id = std::stoi(panel_name.substr(5));
2538 }
catch (
const std::exception& e) {
2539 LOG_WARN(
"EditorManager",
"Invalid room ID format: %s",
2540 panel_name.c_str());
2546 std::optional<std::string> resolved_panel;
2548 resolved_panel = panel_name;
2550 for (
const auto& [prefixed_id, descriptor] :
2552 const std::string base_id = StripSessionPrefix(prefixed_id);
2553 const std::string card_lower = absl::AsciiStrToLower(base_id);
2554 const std::string display_lower =
2555 absl::AsciiStrToLower(descriptor.display_name);
2557 if (card_lower == lower_name || display_lower == lower_name) {
2558 resolved_panel = base_id;
2564 if (!resolved_panel.has_value()) {
2566 "Unknown panel '%s' from --open_panels (known count: %zu)",
2573 const auto* descriptor =
2575 if (descriptor !=
nullptr) {
2579 if (!ensure_status.ok()) {
2580 LOG_WARN(
"EditorManager",
"Failed to load assets for panel '%s': %s",
2581 resolved_panel->c_str(), ensure_status.message().data());
2584 if (descriptor && !applied_category_from_panel &&
2587 applied_category_from_panel =
true;
2588 }
else if (!applied_category_from_panel && descriptor &&
2589 descriptor->category.empty() && !last_known_category.empty()) {
2593 LOG_WARN(
"EditorManager",
"Failed to show panel '%s'",
2594 resolved_panel->c_str());
2615 constexpr int kTargetRevision =
2626 "Applied panel layout defaults migration revision %d",
2631 const std::string& saved_category,
2632 const std::vector<std::string>& available_categories)
const {
2634 if (!saved_category.empty() && saved_category !=
"Emulator") {
2636 if (available_categories.empty()) {
2637 return saved_category;
2639 for (
const auto& cat : available_categories) {
2640 if (cat == saved_category)
2641 return saved_category;
2645 for (
const auto& cat : available_categories) {
2646 if (cat !=
"Emulator")
2663 const bool sidebar_visible =
2690 std::string panels_str;
2691 for (
size_t i = 0; i < config.
open_panels.size(); ++i) {
2709 "Ignoring invalid startup overworld map target %d",
2744 if (index < session->editor_initialized.size()) {
2754 if (index < session->editor_assets_loaded.size()) {
2780 std::unordered_set<EditorType> types;
2795 auto add_category = [&](
const std::string& category) {
2796 if (category.empty() ||
2804 bool used_startup_hints =
false;
2808 add_type(*startup_type);
2809 used_startup_hints =
true;
2814 if (panel_name.empty()) {
2818 if (
const auto* descriptor =
2820 add_category(descriptor->category);
2821 used_startup_hints =
true;
2825 const std::string lower_name = absl::AsciiStrToLower(panel_name);
2826 for (
const auto& [prefixed_id, descriptor] :
2828 const std::string base_id = StripSessionPrefix(prefixed_id);
2829 const std::string card_lower = absl::AsciiStrToLower(base_id);
2830 const std::string display_lower =
2831 absl::AsciiStrToLower(descriptor.display_name);
2832 if (card_lower == lower_name || display_lower == lower_name) {
2833 add_category(descriptor.category);
2834 used_startup_hints =
true;
2840 if (used_startup_hints) {
2841 return std::vector<EditorType>(types.begin(), types.end());
2850 if (editor !=
nullptr && *editor->active()) {
2851 add_type(editor->type());
2862 for (
const auto& window_id :
2864 if (
const auto* descriptor =
2866 add_category(descriptor->category);
2870 return std::vector<EditorType>(types.begin(), types.end());
2875 return editor_set ? editor_set->
GetEditor(type) :
nullptr;
2879 if (category.empty() ||
2892#ifdef YAZE_BUILD_AGENT_UI
2909 }
else if (!category.empty() &&
2911 LOG_DEBUG(
"EditorManager",
"No editor context available for category '%s'",
2920 return absl::FailedPreconditionError(
"No editor set available");
2925 return absl::OkStatus();
2927 editor->Initialize();
2928 return absl::OkStatus();
2936 return absl::FailedPreconditionError(
"No active session");
2938 if (session->game_data_loaded) {
2939 return absl::OkStatus();
2941 if (!session->rom.is_loaded()) {
2942 return absl::FailedPreconditionError(
"ROM not loaded");
2948 auto* game_data = &session->game_data;
2949 auto* editor_set = &session->editors;
2950 editor_set->SetGameData(game_data);
2954 session->game_data_loaded =
true;
2956 return absl::OkStatus();
2961 return absl::OkStatus();
2968 return absl::OkStatus();
2971 if (!session->rom.is_loaded()) {
2973 return absl::OkStatus();
2976 if (index >= session->editor_initialized.size()) {
2977 return absl::InvalidArgumentError(
"Invalid editor type");
2980 return absl::OkStatus();
2982 if (!session->editor_initialized[index]) {
2987 return absl::OkStatus();
2991 if (index >= session->editor_initialized.size()) {
2992 return absl::InvalidArgumentError(
"Invalid editor type");
2999 if (!session->editor_initialized[index]) {
3009 if (!session->editor_assets_loaded[index]) {
3017 return absl::OkStatus();
3068 bool is_emulator_visible =
3079 if (!save_status.ok()) {
3080 LOG_WARN(
"EditorManager",
"Failed to save user settings: %s",
3081 save_status.ToString().c_str());
3091 static Rom* last_test_rom =
nullptr;
3093 if (last_test_rom != current_rom) {
3096 "EditorManager::Update - ROM changed, updating TestManager: %p -> %p",
3097 (
void*)last_test_rom, (
void*)current_rom);
3099 last_test_rom = current_rom;
3106 const bool current_session_has_unsaved_work =
3109 current_session_has_unsaved_work) {
3116 }
else if (absl::IsCancelled(st)) {
3121 absl::StrFormat(
"Autosave failed: %s", st.message()),
3130 if (current_rom && current_rom->is_loaded()) {
3138 &editor_set->GetAssemblySymbols());
3154 UpdateBuildWorkflowStatus(
3159 : (snapshot.status.ok() ?
"Build succeeded" :
"Build failed"),
3160 snapshot.output_tail.empty()
3163 "Running the configured project build command")
3164 : std::string(snapshot.status.message()))
3165 : snapshot.output_tail,
3170 snapshot.output_tail, snapshot.running));
3181 if (!snapshot.status.ok()) {
3182 AppendWorkflowHistoryEntry(
3184 MakeBuildStatus(
"Build failed", std::string(snapshot.status.message()),
3189 absl::StrFormat(
"Build failed: %s", snapshot.status.message()),
3190 snapshot.status.code() == absl::StatusCode::kCancelled
3196 AppendWorkflowHistoryEntry(
3200 snapshot.output_tail.empty() ? std::string(
"Project build completed")
3201 : snapshot.output_tail,
3205 ?
"Project build completed"
3206 : absl::StrFormat(
"Project build completed: %s",
3207 snapshot.output_tail),
3263 std::unordered_set<std::string> active_editor_categories;
3267 for (
size_t session_idx = 0;
3272 if (!session || !session->rom.is_loaded()) {
3276 for (
auto* editor : session->editors.active_editors_) {
3278 std::string category =
3280 active_editor_categories.insert(category);
3286 active_editor_categories.insert(
"Emulator");
3291 const bool prefer_dashboard_only =
3295 if (!prefer_dashboard_only && sidebar_category.empty() &&
3296 !all_categories.empty()) {
3298 if (!sidebar_category.empty()) {
3310 auto has_rom_callback = [
this]() ->
bool {
3316 auto is_rom_dirty_callback = [
this]() ->
bool {
3320 auto pending_dungeon_rooms_callback = [
this]() ->
int {
3324 return dungeon_editor->PendingRoomCount();
3330 all_categories, active_editor_categories,
3331 has_rom_callback, is_rom_dirty_callback,
3332 pending_dungeon_rooms_callback);
3349 bool has_agent_info =
false;
3350#if defined(YAZE_BUILD_AGENT_UI)
3352 auto* chat = agent_editor->GetAgentChat();
3356 bool active = chat && *chat->active();
3358 has_agent_info =
true;
3362 if (!has_agent_info) {
3378 if (
auto* dungeon_editor = current_editor_set->GetEditorAs<
DungeonEditorV2>(
3380 const int pending_rooms = dungeon_editor->PendingRoomCount();
3381 if (pending_rooms > 0) {
3383 pending_opts.
tooltip = absl::StrFormat(
3384 "%d dungeon room%s still ha%s pending editor changes. Apply them "
3385 "to the ROM buffer before File > Save ROM if needed.",
3386 pending_rooms, pending_rooms == 1 ?
"" :
"s",
3387 pending_rooms == 1 ?
"s" :
"ve");
3389 "Dungeon", absl::StrFormat(
"%d pending", pending_rooms),
3390 std::move(pending_opts));
3422 if (ImGui::BeginMenuBar()) {
3427 {{ImGuiCol_Button, ImVec4(0, 0, 0, 0)},
3434 if (ImGui::SmallButton(icon)) {
3439 if (ImGui::IsItemHovered()) {
3441 ?
"Hide Activity Bar (Ctrl+B)"
3442 :
"Show Activity Bar (Ctrl+B)";
3443 ImGui::SetTooltip(
"%s", tooltip);
3456 ImGui::EndMenuBar();
3465 bool visible =
true;
3466 ImGui::ShowDemoWindow(&visible);
3472 bool visible =
true;
3473 ImGui::ShowMetricsWindow(&visible);
3481 bool* hex_visibility =
3483 if (hex_visibility) {
3487 editor->set_active(*hex_visibility);
3489 *hex_visibility = *editor->active();
3495 editor->set_active(
true);
3497 if (!*editor->active()) {
3517#ifdef YAZE_ENABLE_TESTING
3518 if (show_test_dashboard_) {
3535 bool visible =
true;
3606 return absl::OkStatus();
3613 auto load_from_path = [
this](
const std::string& file_name) -> absl::Status {
3614 if (file_name.empty()) {
3615 return absl::OkStatus();
3619 if (absl::EndsWith(file_name,
".yaze") ||
3620 absl::EndsWith(file_name,
".zsproj") ||
3621 absl::EndsWith(file_name,
".yazeproj")) {
3627 if (!path_status.ok()) {
3637 const std::optional<size_t> previous_session_id =
3639 const size_t previous_session_count =
3642 std::move(temp_rom), file_name);
3643 if (!session_or.ok()) {
3644 return session_or.status();
3660#ifdef YAZE_ENABLE_TESTING
3665 const auto& recent_files = manager.GetRecentFiles();
3666 const bool is_first_time_rom_path =
3667 std::find(recent_files.begin(), recent_files.end(), file_name) ==
3670 if (!asset_status.ok()) {
3671 auto rollback_status =
3674 if (!rollback_status.ok()) {
3675 return absl::InternalError(
3676 absl::StrFormat(
"%s; session rollback failed: %s",
3677 asset_status.message(), rollback_status.message()));
3679 return asset_status;
3682 manager.AddFile(file_name);
3693 return absl::OkStatus();
3696#if defined(__APPLE__) && TARGET_OS_IOS == 1
3703 return absl::OkStatus();
3707 return load_from_path(file_name);
3714 if (!current_rom || !current_editor_set) {
3715 return absl::FailedPreconditionError(
"No ROM or editor set loaded");
3719 if (!current_session) {
3720 return absl::FailedPreconditionError(
"No active ROM session");
3724 auto start_time = std::chrono::steady_clock::now();
3726#ifdef __EMSCRIPTEN__
3728 auto loading_handle =
3730 ?
static_cast<app::platform::WasmLoadingManager::LoadingHandle
>(
3732 : app::platform::WasmLoadingManager::BeginLoading(
3733 "Loading Editor Assets");
3736 constexpr float kStartProgress = 0.10f;
3737 constexpr float kEndProgress = 1.0f;
3738 constexpr int kTotalSteps = 11;
3739 int current_step = 0;
3740 auto update_progress = [&](
const std::string& message) {
3743 kStartProgress + (kEndProgress - kStartProgress) *
3744 (
static_cast<float>(current_step) / kTotalSteps);
3745 app::platform::WasmLoadingManager::UpdateProgress(loading_handle, progress);
3746 app::platform::WasmLoadingManager::UpdateMessage(loading_handle, message);
3749 auto cleanup_loading = [&]() {
3750 app::platform::WasmLoadingManager::EndLoading(loading_handle);
3752 struct LoadingGuard {
3753 std::function<void()> cleanup;
3754 bool dismissed =
false;
3759 void dismiss() { dismissed =
true; }
3760 } loading_guard{cleanup_loading};
3762 (void)passed_handle;
3771 const std::unordered_set<EditorType> preload_types(
3772 preload_editor_list.begin(), preload_editor_list.end());
3780 const InitStep init_steps[] = {
3787 for (
const auto& step : init_steps) {
3788 if (!preload_types.contains(step.type)) {
3791 if (
auto* editor = current_editor_set->GetEditor(step.type)) {
3792 editor->Initialize();
3794 if (step.mark_loaded) {
3800#ifdef __EMSCRIPTEN__
3801 update_progress(
"Loading graphics sheets...");
3807 current_session->game_data_loaded =
true;
3811 current_session->game_data.gfx_bitmaps;
3815 auto* game_data = ¤t_session->game_data;
3816 current_editor_set->SetGameData(game_data);
3821 const char* progress_message;
3823 const LoadStep load_steps[] = {
3833 for (
const auto& step : load_steps) {
3834 if (!preload_types.contains(step.type)) {
3837#ifdef __EMSCRIPTEN__
3838 update_progress(step.progress_message);
3840 if (
auto* editor = current_editor_set->GetEditor(step.type)) {
3846#ifdef __EMSCRIPTEN__
3847 update_progress(
"Finishing up...");
3852 auto* settings = current_editor_set->GetSettingsPanel();
3861#ifdef __EMSCRIPTEN__
3863 loading_guard.dismiss();
3864 app::platform::WasmLoadingManager::EndLoading(loading_handle);
3867 auto end_time = std::chrono::steady_clock::now();
3868 auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(
3869 end_time - start_time);
3870 LOG_DEBUG(
"EditorManager",
"ROM assets loaded in %lld ms", duration.count());
3872 return absl::OkStatus();
3878 if (!current_rom || !current_editor_set) {
3879 return absl::FailedPreconditionError(
"No ROM or editor set loaded");
3883 if (!current_session) {
3884 return absl::FailedPreconditionError(
"No active ROM session");
3888#ifdef __EMSCRIPTEN__
3890 auto loading_handle =
3892 ?
static_cast<app::platform::WasmLoadingManager::LoadingHandle
>(
3894 : app::platform::WasmLoadingManager::BeginLoading(
3895 "Loading ROM (lazy assets)");
3896 auto cleanup_loading = [&]() {
3897 app::platform::WasmLoadingManager::EndLoading(loading_handle);
3899 struct LoadingGuard {
3900 std::function<void()> cleanup;
3901 bool dismissed =
false;
3907 void dismiss() { dismissed =
true; }
3908 } loading_guard{cleanup_loading};
3910 (void)passed_handle;
3920 auto* settings = current_editor_set->GetSettingsPanel();
3927#ifdef __EMSCRIPTEN__
3928 loading_guard.dismiss();
3929 app::platform::WasmLoadingManager::EndLoading(loading_handle);
3932 LOG_INFO(
"EditorManager",
"Lazy asset mode: editor assets deferred");
3933 return absl::OkStatus();
3952 const std::optional<std::string>& target_filename) {
3982 for (
const char* popup :
3992 const std::optional<std::string>& save_as_filename) {
3996 return absl::FailedPreconditionError(
"No active ROM session");
4002 return absl::OkStatus();
4009 if (status.ok() || !absl::IsCancelled(status) ||
4019 const bool unresolved_confirmation =
4024 if (unresolved_confirmation) {
4025 return absl::CancelledError(
"Save pending confirmation");
4039 const std::optional<std::string>& save_as_filename) {
4042 if (!current_rom || !current_editor_set) {
4043 return absl::FailedPreconditionError(
"No ROM or editor set loaded");
4045 if (save_as_filename.has_value() && save_as_filename->empty()) {
4046 return absl::InvalidArgumentError(
"No filename provided for save as");
4048 if (save_as_filename.has_value()) {
4058 struct LifecycleProjectContextGuard {
4061 ~LifecycleProjectContextGuard() {
4070 return absl::CancelledError(
"Save pending confirmation");
4076 return absl::CancelledError(
"Save pending confirmation");
4079 const bool pot_items_enabled =
4083 const int loaded_rooms = current_editor_set->LoadedDungeonRoomCount();
4084 const int total_rooms = current_editor_set->TotalDungeonRoomCount();
4085 if (loaded_rooms < total_rooms) {
4093 "Save paused: pot items enabled with %d unloaded rooms",
4096 return absl::CancelledError(
"Pot item save confirmation required");
4104 struct PotItemFlagGuard {
4105 bool restore =
false;
4106 bool previous =
false;
4107 ~PotItemFlagGuard() {
4109 core::FeatureFlags::get().dungeon.kSavePotItems = previous;
4114 if (suppress_pot_items) {
4116 pot_item_guard.restore =
true;
4118 }
else if (bypass_confirm) {
4143 const auto predicted_dungeon_write_ranges =
4144 current_editor_set->CollectDungeonWriteRanges();
4147 ScopedEditorSaveTransactions editor_transactions;
4149 auto save_editor = [&editor_transactions](
Editor* editor) -> absl::Status {
4150 if (editor ==
nullptr) {
4151 return absl::OkStatus();
4154 return editor->Save();
4182 std::vector<std::pair<uint32_t, uint32_t>> write_ranges;
4183 bool diff_computed =
false;
4185 if (!current_rom->filename().empty()) {
4186 std::ifstream file(current_rom->filename(), std::ios::binary);
4187 if (file.is_open()) {
4188 file.seekg(0, std::ios::end);
4189 const std::streampos end = file.tellg();
4191 std::vector<uint8_t> disk_data(
static_cast<size_t>(end));
4192 file.seekg(0, std::ios::beg);
4193 file.read(
reinterpret_cast<char*
>(disk_data.data()),
4194 static_cast<std::streamsize
>(disk_data.size()));
4196 diff_computed =
true;
4198 current_rom->vector());
4199 if (!diff.ranges.empty()) {
4201 "ROM save diff: %zu bytes changed in %zu range(s)",
4202 diff.total_bytes_changed, diff.ranges.size());
4203 write_ranges = std::move(diff.ranges);
4210 if (write_ranges.empty() && !diff_computed) {
4211 write_ranges = predicted_dungeon_write_ranges;
4214 if (!write_ranges.empty()) {
4217 if (!conflicts.empty()) {
4224 "Save paused: %zu write conflict(s) with ASM hooks",
4227 return absl::CancelledError(
"Write conflict confirmation required");
4239 save_as_filename.has_value()
4242 if (save_status.ok()) {
4243 editor_transactions.Commit();
4244 rom_transaction.
Commit();
4249 if (save_as_filename.has_value()) {
4252 session->filepath = *save_as_filename;
4257 manager.AddFile(*save_as_filename);
4268 if (filename.empty()) {
4269 return absl::InvalidArgumentError(
"No filename provided for save as");
4272 return absl::CancelledError(
"Save pending confirmation");
4283 return absl::FailedPreconditionError(
"No pending ROM save to resume");
4287 return absl::FailedPreconditionError(
4288 "Pending ROM save belongs to a different session");
4301 return absl::OkStatus();
4308 const std::string& filename) {
4309 LOG_INFO(
"EditorManager",
"OpenRomOrProject called with: '%s'",
4311 if (filename.empty()) {
4312 LOG_INFO(
"EditorManager",
"Empty filename provided, skipping load.");
4313 return absl::OkStatus();
4316#ifdef __EMSCRIPTEN__
4318 auto loading_handle =
4319 app::platform::WasmLoadingManager::BeginLoading(
"Loading ROM");
4320 app::platform::WasmLoadingManager::UpdateMessage(loading_handle,
4321 "Reading ROM file...");
4323 struct LoadingGuard {
4324 app::platform::WasmLoadingManager::LoadingHandle handle;
4325 bool dismissed =
false;
4328 app::platform::WasmLoadingManager::EndLoading(handle);
4330 void dismiss() { dismissed =
true; }
4331 } loading_guard{loading_handle};
4334 if (absl::EndsWith(filename,
".yaze") ||
4335 absl::EndsWith(filename,
".zsproj") ||
4336 absl::EndsWith(filename,
".yazeproj")) {
4345 const std::optional<size_t> previous_session_id =
4356 if (!project_status.ok()) {
4359 return project_status;
4361#ifdef __EMSCRIPTEN__
4362 app::platform::WasmLoadingManager::UpdateProgress(loading_handle, 0.05f);
4363 app::platform::WasmLoadingManager::UpdateMessage(loading_handle,
4364 "Loading ROM data...");
4371 const std::optional<size_t> previous_session_id =
4373 const size_t previous_session_count =
4376 std::move(temp_rom), filename);
4377 if (!session_or.ok()) {
4378 return session_or.status();
4397#ifdef YAZE_ENABLE_TESTING
4398 LOG_DEBUG(
"EditorManager",
"Setting ROM in TestManager - %p ('%s')",
4406 const std::string absolute_code_folder =
4411#if !(defined(__APPLE__) && TARGET_OS_IOS == 1)
4412 editor_set->OpenAssemblyFolder(absolute_code_folder);
4418#ifdef __EMSCRIPTEN__
4419 app::platform::WasmLoadingManager::UpdateProgress(loading_handle, 0.10f);
4420 app::platform::WasmLoadingManager::UpdateMessage(loading_handle,
4421 "Initializing editors...");
4424 loading_guard.dismiss();
4429 if (!asset_status.ok()) {
4430 auto rollback_status =
4433 if (!rollback_status.ok()) {
4434 return absl::InternalError(
4435 absl::StrFormat(
"%s; session rollback failed: %s",
4436 asset_status.message(), rollback_status.message()));
4438 return asset_status;
4451 return absl::OkStatus();
4456 return absl::FailedPreconditionError(
4457 "Save or discard pending session work before creating a project");
4461 return absl::FailedPreconditionError(
4462 "Project creation dialog is not available");
4465 template_name.empty() ?
"Vanilla ROM Hack" : template_name);
4466 return absl::OkStatus();
4470 const std::string& template_name,
const std::string& rom_path,
4471 const std::string& project_name,
const std::string& project_path) {
4472 if (rom_path.empty() || project_name.empty()) {
4473 return absl::InvalidArgumentError(
"ROM path and project name are required");
4475 if (absl::EndsWith(rom_path,
".yaze") ||
4476 absl::EndsWith(rom_path,
".yazeproj") ||
4477 absl::EndsWith(rom_path,
".zsproj")) {
4478 return absl::InvalidArgumentError(
4479 "New projects require a ROM file, not a project descriptor");
4482 return absl::FailedPreconditionError(
4483 "Save or discard pending session work before creating a project");
4489 const bool reuse_active_raw_session =
4490 reusable_session && reusable_session->rom.is_loaded() &&
4492 rom_path, reusable_session->rom.filename()) &&
4495 const std::optional<size_t> previous_session_id =
4497 const size_t previous_session_count =
4501 if (!rom_status.ok()) {
4506 project_name, project_path);
4507 if (!target_status.ok()) {
4509 return target_status;
4512 if (reuse_active_raw_session) {
4521 if (!open_status.ok()) {
4528 if (!finalize_status.ok()) {
4529 auto rollback_status =
4532 if (!rollback_status.ok()) {
4533 return absl::InternalError(absl::StrFormat(
4534 "%s; session rollback failed: %s", finalize_status.message(),
4535 rollback_status.message()));
4538 return finalize_status;
4542 const std::string& project_name,
const std::string& project_path) {
4544 return absl::FailedPreconditionError(
"No session coordinator");
4547 if (!session || !session->rom.is_loaded()) {
4548 return absl::FailedPreconditionError(
4549 "Load a ROM before finalizing the project");
4556 if (created_project_shell) {
4560 auto project_rom_status =
4562 if (!project_rom_status.ok()) {
4564 return project_rom_status;
4567 if (created_project_shell) {
4573 pending_project.workspace_settings.font_global_scale =
4575 pending_project.workspace_settings.autosave_enabled =
4577 pending_project.workspace_settings.autosave_interval_secs =
4579 pending_project.workspace_settings.backup_on_save =
4582 auto finalize_status =
4584 if (!finalize_status.ok()) {
4586 return finalize_status;
4591 session->project_dirty =
false;
4603 return absl::OkStatus();
4610 return absl::OkStatus();
4617 auto open_project_from_path =
4618 [
this](
const std::string& file_path) -> absl::Status {
4619 if (file_path.empty()) {
4620 return absl::OkStatus();
4632 auto validation_status = new_project.
Validate();
4633 if (!validation_status.ok()) {
4635 validation_status.message()),
4642 const std::optional<size_t> previous_session_id =
4651 if (!project_status.ok()) {
4654 return project_status;
4657#if defined(__APPLE__) && TARGET_OS_IOS == 1
4661 return absl::OkStatus();
4664 return open_project_from_path(file_path);
4669 const std::string& rom_path) {
4678 .candidate_path = rom_path,
4680 return absl::OkStatus();
4686 std::string project_rom_path = pending_selection.has_value()
4687 ? pending_selection->candidate_path
4689 const std::string previous_project_rom_path =
4690 pending_selection.has_value() ? pending_selection->previous_path
4692 bool persist_selected_rom = pending_selection.has_value();
4693 auto abandon_selected_rom = [&]() {
4694 if (!persist_selected_rom) {
4702 if (project_rom_path.empty()) {
4705 "Project has no ROM file configured. Please select a ROM.",
4707#if defined(__APPLE__) && TARGET_OS_IOS == 1
4715 auto bundle_parent =
4717 if (bundle_parent.extension() ==
".yazeproj") {
4719 "ROM is downloading from iCloud. Reopen the project in a few "
4722 return absl::UnavailableError(
4723 "Project ROM is not available from iCloud yet");
4727 const std::optional<size_t> target_session_id =
4732 [
this, target_project_filepath, target_session_id,
4733 selection_generation](
const std::string& rom_path) {
4737 toast_manager_.Show(
4738 "ROM selection ignored because the active project changed",
4739 ToastType::kWarning);
4742 const bool restore_pending_transition =
4744 const std::optional<size_t> previous_session_id =
4746 auto restore_after_failure = [&]() {
4747 if (restore_pending_transition) {
4751 if (rom_path.empty()) {
4752 restore_after_failure();
4757 if (!path_status.ok()) {
4760 restore_after_failure();
4764 if (!selection_status.ok()) {
4766 absl::StrFormat(
"Failed to update project ROM: %s",
4767 selection_status.message()),
4769 restore_after_failure();
4775 absl::StrFormat(
"Failed to load project ROM: %s",
4778 restore_after_failure();
4781 return absl::OkStatus();
4785 if (rom_path.empty()) {
4786 return absl::CancelledError(
"Project ROM selection cancelled");
4789 project_rom_path = rom_path;
4790 persist_selected_rom =
true;
4794 auto backing_status =
4796 if (!backing_status.ok()) {
4797 abandon_selected_rom();
4798 return backing_status;
4804 if (!load_status.ok()) {
4807 absl::StrFormat(
"Could not load ROM '%s': %s. Please select a new ROM.",
4808 project_rom_path, load_status.message()),
4810#if defined(__APPLE__) && TARGET_OS_IOS == 1
4811 abandon_selected_rom();
4817 auto rom_parent = std::filesystem::path(project_rom_path).parent_path();
4818 if (rom_parent.extension() ==
".yazeproj") {
4820 "ROM is still downloading from iCloud. Try reopening the project "
4823 return absl::UnavailableError(
4824 "Project ROM is still downloading from iCloud");
4828 const std::optional<size_t> target_session_id =
4833 [
this, target_project_filepath, target_session_id,
4834 selection_generation](
const std::string& rom_path) {
4838 toast_manager_.Show(
4839 "ROM selection ignored because the active project changed",
4840 ToastType::kWarning);
4843 const bool restore_pending_transition =
4845 const std::optional<size_t> previous_session_id =
4847 auto restore_after_failure = [&]() {
4848 if (restore_pending_transition) {
4852 if (rom_path.empty()) {
4853 restore_after_failure();
4858 if (!path_status.ok()) {
4861 restore_after_failure();
4865 if (!selection_status.ok()) {
4867 absl::StrFormat(
"Failed to update project ROM: %s",
4868 selection_status.message()),
4870 restore_after_failure();
4876 absl::StrFormat(
"Failed to load project ROM: %s",
4879 restore_after_failure();
4882 return absl::OkStatus();
4886 if (rom_path.empty()) {
4887 return absl::CancelledError(
"Project ROM selection cancelled");
4890 project_rom_path = rom_path;
4891 persist_selected_rom =
true;
4897 if (!policy_status.ok()) {
4898 abandon_selected_rom();
4899 return policy_status;
4902 if (persist_selected_rom) {
4906 const size_t previous_session_count =
4909 std::move(temp_rom), project_rom_path);
4910 if (!session_or.ok()) {
4911 abandon_selected_rom();
4912 return session_or.status();
4926 "Project has custom object data but 'enable_custom_objects' was "
4927 "disabled. Enabling at runtime.");
4931 std::string legacy_mapping_warning;
4933 &legacy_mapping_warning)) {
4934 LOG_WARN(
"EditorManager",
"%s", legacy_mapping_warning.c_str());
4936 "Seeded default custom object mapping for object 0x31 (save project "
4948 "Feature flags applied: kEnableCustomObjects=%s, "
4949 "custom_objects_folder='%s', custom_object_files=%zu entries",
4967 "Project ROM hash mismatch detected. Check ROM Identity settings.",
4970 auto warnings = ValidateRomAddressOverrides(
4972 if (!warnings.empty()) {
4973 for (
const auto& warning : warnings) {
4974 LOG_WARN(
"EditorManager",
"%s", warning.c_str());
4984#ifdef YAZE_ENABLE_TESTING
4985 LOG_DEBUG(
"EditorManager",
"Setting ROM in TestManager - %p ('%s')",
4993 const std::string absolute_code_folder =
4996#if !(defined(__APPLE__) && TARGET_OS_IOS == 1)
4997 editor_set->OpenAssemblyFolder(absolute_code_folder);
5008 if (!asset_status.ok()) {
5009 abandon_selected_rom();
5010 auto rollback_status =
5012 if (!rollback_status.ok()) {
5013 return absl::InternalError(
5014 absl::StrFormat(
"%s; session rollback failed: %s",
5015 asset_status.message(), rollback_status.message()));
5017 return asset_status;
5020 if (persist_selected_rom) {
5022 if (!save_status.ok()) {
5023 abandon_selected_rom();
5024 auto rollback_status =
5026 if (!rollback_status.ok()) {
5027 return absl::InternalError(
5028 absl::StrFormat(
"%s; session rollback failed: %s",
5029 save_status.message(), rollback_status.message()));
5094 return absl::OkStatus();
5098 Rom&& rom,
const std::string& filepath) {
5100 return absl::FailedPreconditionError(
"No session coordinator");
5104 return absl::FailedPreconditionError(
"No active ROM session");
5107 Rom previous_rom = session->rom;
5108 const std::string previous_filepath = session->filepath;
5110 session->rom = std::move(rom);
5111 session->filepath = filepath;
5112 session->game_data.Clear();
5113 session->game_data.set_rom(&session->rom);
5114 session->editors.SetGameData(&session->game_data);
5121 if (!load_status.ok()) {
5125 session->rom = std::move(previous_rom);
5126 session->filepath = previous_filepath;
5127 session->game_data.Clear();
5128 session->game_data.set_rom(&session->rom);
5129 session->editors.SetGameData(&session->game_data);
5137 if (!rollback_status.ok()) {
5138 return absl::InternalError(absl::StrFormat(
5139 "ROM reload failed (%s) and restoring prior assets failed (%s)",
5140 load_status.message(), rollback_status.message()));
5145 return absl::OkStatus();
5149 if (rom_path.empty()) {
5150 return absl::InvalidArgumentError(
"ROM path cannot be empty");
5153 return absl::FailedPreconditionError(
"No session coordinator");
5156 if (!session || !session->rom.is_loaded() ||
5158 return absl::FailedPreconditionError(
"No active project ROM session");
5161 return absl::FailedPreconditionError(
5162 "Save or discard ROM edits before swapping the project ROM");
5165 if (session->project_file_editor_state.initialized &&
5166 session->project_file_editor_state.modified &&
5168 return absl::FailedPreconditionError(
5169 "Preserve the raw project-file draft before swapping ROMs");
5173 rom_path, session->session_id()));
5174 Rom replacement_rom;
5181 if (!save_status.ok()) {
5187 auto replace_status =
5189 if (!replace_status.ok()) {
5194 if (!rollback_status.ok()) {
5195 return absl::InternalError(absl::StrFormat(
5196 "ROM swap failed (%s) and restoring the project descriptor failed "
5198 replace_status.message(), rollback_status.message()));
5200 return replace_status;
5202 session->project_dirty =
false;
5208 return absl::OkStatus();
5213 return absl::FailedPreconditionError(
"No session coordinator");
5216 if (!session || !session->rom.is_loaded() ||
5219 return absl::FailedPreconditionError(
"No active project ROM to reload");
5222 return absl::FailedPreconditionError(
5223 "Save or discard ROM edits before reloading from disk");
5228 Rom replacement_rom;
5240 session && session->project_file_editor_state.initialized &&
5241 session->project_file_editor_state.modified &&
5243 return absl::FailedPreconditionError(
5244 "Raw project file also has unsaved changes; use raw Save As to "
5245 "preserve that draft before saving project settings");
5274 for (
const auto& file : manager.GetRecentFiles()) {
5286 session->project_dirty =
false;
5301 session->project_dirty =
true;
5312 return session !=
nullptr && session->project_dirty;
5317 return absl::FailedPreconditionError(
"No session coordinator");
5321 return absl::FailedPreconditionError(
"No active ROM session");
5325 const bool project_dirty = session->project_dirty;
5326 const bool project_file_dirty =
5327 session->project_file_editor_state.initialized &&
5328 session->project_file_editor_state.modified;
5330 if (project_dirty && project_file_dirty &&
5332 return absl::FailedPreconditionError(
5333 "Project settings and raw project file both have unsaved changes; "
5334 "use raw Save As to preserve the draft, then save project settings");
5337 if (project_dirty) {
5340 return absl::FailedPreconditionError(
5341 "Project settings have no project file to save");
5346 if (project_file_dirty) {
5348 return absl::FailedPreconditionError(
5349 "Project file draft has no destination; use Save As first");
5355 return absl::OkStatus();
5360 return absl::FailedPreconditionError(
"No session coordinator");
5368 return absl::FailedPreconditionError(
5369 "Autosave left unsaved project or ROM work");
5371 return absl::OkStatus();
5377 auto lifecycle_decision =
5379 static_cast<int>(decision));
5389 if (!absl::IsCancelled(status) && !status.ok()) {
5391 absl::StrFormat(
"Failed to save ROM: %s", status.message()),
5400 :
"untitled_project";
5404 if (file_path.empty()) {
5405 return absl::OkStatus();
5412 if (filepath.empty()) {
5413 return absl::InvalidArgumentError(
"Project file path cannot be empty");
5417 std::string file_path = filepath;
5420 if (!(absl::EndsWith(file_path,
".yaze") ||
5421 absl::EndsWith(file_path,
".yazeproj"))) {
5422 file_path +=
".yaze";
5427 session && session->project_file_editor_state.initialized &&
5428 session->project_file_editor_state.modified &&
5430 session->project_file_editor_state.filepath, file_path)) {
5431 return absl::FailedPreconditionError(
5432 "Raw project draft targets the selected file; preserve it with "
5433 "raw Save As before overwriting that destination");
5442 if (save_status.ok()) {
5448 session->project_dirty =
false;
5456 manager.AddFile(file_path);
5465 absl::StrFormat(
"Failed to save project: %s", save_status.message()),
5476 return absl::FailedPreconditionError(
"No project open");
5483 if (command.empty()) {
5484 return absl::NotFoundError(
"Project does not define a build command");
5491 return absl::FailedPreconditionError(
"No project open");
5498 if (target.empty()) {
5501 if (target.empty()) {
5502 return absl::NotFoundError(
"Project does not define a run target ROM");
5508 const std::string& summary,
const std::string& detail,
5510 bool can_cancel)
const {
5512 .can_cancel = can_cancel,
5516 .output_tail = output_tail,
5521 const std::string& summary,
const std::string& detail,
5532 if (!command_or.ok()) {
5533 return command_or.status();
5536 const std::string command = *command_or;
5537 const std::filesystem::path project_root =
5540 auto start_status = task.
Start(command, project_root.string());
5541 if (!start_status.ok()) {
5542 return start_status;
5544 auto wait_status = task.
Wait();
5546 if (!wait_status.ok()) {
5549 const std::string summary = LastNonEmptyLine(snapshot.output);
5550 return summary.empty() ? command : summary;
5554 const std::string running_detail =
5555 "Running the configured project build command";
5556 UpdateBuildWorkflowStatus(
5562 if (!result_or.ok()) {
5563 UpdateBuildWorkflowStatus(
5566 std::string(result_or.status().message()),
5569 absl::StrFormat(
"Build unavailable: %s", result_or.status().message()),
5571 return result_or.status();
5574 const std::string summary = *result_or;
5579 summary.empty() ?
"Project build completed"
5580 : absl::StrFormat(
"Project build completed: %s", summary),
5582 LOG_INFO(
"EditorManager",
"Project build completed: %s", summary.c_str());
5583 return absl::OkStatus();
5589 if (snapshot.running) {
5597 if (!command_or.ok()) {
5598 UpdateBuildWorkflowStatus(
5601 std::string(command_or.status().message()),
5604 absl::StrFormat(
"Build unavailable: %s", command_or.status().message()),
5609 const std::filesystem::path project_root =
5614 if (!start_status.ok()) {
5615 UpdateBuildWorkflowStatus(
5618 std::string(start_status.message()),
5621 absl::StrFormat(
"Build unavailable: %s", start_status.message()),
5628 UpdateBuildWorkflowStatus(
5631 "Running the configured project build command",
5645 if (!snapshot.running) {
5650 UpdateBuildWorkflowStatus(
5652 MakeBuildStatus(
"Cancelling build",
"Stopping the active project build",
5658 UpdateRunWorkflowStatus(
5661 "Preparing the project output for emulator reload",
5665 if (!run_target_or.ok()) {
5666 UpdateRunWorkflowStatus(
5669 std::string(run_target_or.status().message()),
5672 run_target_or.status().message()),
5674 return run_target_or.status();
5676 const std::string run_target = *run_target_or;
5677 if (!std::filesystem::exists(run_target)) {
5683 return absl::NotFoundError(
"Run target ROM not found");
5686#ifdef YAZE_WITH_GRPC
5688 auto load_status = emulator_backend->LoadRom(run_target);
5689 if (load_status.ok()) {
5690 AppendWorkflowHistoryEntry(
5702 absl::StrFormat(
"Reloaded project output in emulator backend: %s",
5705 return absl::OkStatus();
5712 if (!load_rom_status.ok()) {
5713 UpdateRunWorkflowStatus(
5715 MakeRunStatus(
"Run load failed", std::string(load_rom_status.message()),
5718 load_rom_status.message()),
5720 return load_rom_status;
5724 if (!reload_status.ok()) {
5725 UpdateRunWorkflowStatus(
5727 MakeRunStatus(
"Reload failed", std::string(reload_status.message()),
5730 reload_status.message()),
5732 return reload_status;
5738 AppendWorkflowHistoryEntry(
"Run",
5746 absl::StrFormat(
"Reloaded project output in emulator: %s", run_target),
5748 return absl::OkStatus();
5765 return absl::OkStatus();
5770 return absl::FailedPreconditionError(
"No project is currently open");
5778 return absl::OkStatus();
5783 return editor_set->GetOverworldData();
5790 return absl::InvalidArgumentError(
"Invalid ROM pointer");
5799 if (session && &session->rom == rom) {
5805 return absl::OkStatus();
5811 return absl::NotFoundError(
"ROM not found in existing sessions");
5833 return absl::FailedPreconditionError(
"No ROM loaded");
5835 const std::string original_filename = rom->
filename();
5837 if (!original_filename.empty()) {
5892 current_session_id})) {
5923 if (index == current_index ||
5932 current_session_id, target_session_id})) {
5953 size_t session_id)
const {
5955 return std::nullopt;
5964 return std::nullopt;
5974 return absl::StrFormat(
"%s\n\nQuitting now will discard them.",
5979 const std::string session_name =
5980 source_index.has_value()
5983 const std::string work = source_index.has_value()
5987 switch (action.type) {
5990 return absl::StrFormat(
5991 "Session '%s' has %s. Opening another ROM or project will not save "
5992 "them automatically.",
5993 session_name, work);
5995 return absl::StrFormat(
5996 "Session '%s' has %s. Opening another project will not save them "
5998 session_name, work);
6000 return absl::StrFormat(
6001 "Session '%s' has %s. Switching sessions will leave them behind in "
6003 session_name, work);
6005 return absl::StrFormat(
6006 "Session '%s' has %s. Closing it now will discard them.",
6007 session_name, work);
6023 return "Save Work & Open";
6025 return "Save Work & Open Project";
6027 return "Save Work & Switch";
6029 return "Save Work & Close";
6032 :
"Save Modified Work & Quit";
6046 return "Open Without Saving";
6048 return "Open Project Without Saving";
6050 return "Switch Without Saving";
6052 return "Close Without Saving";
6054 return "Quit Without Saving";
6073 auto save_modified_session = [
this](
size_t session_id) -> absl::Status {
6075 if (!session_index.has_value()) {
6076 return absl::FailedPreconditionError(
6077 "The ROM session is no longer available");
6080 return absl::OkStatus();
6094 return absl::FailedPreconditionError(
6095 absl::StrFormat(
"Save completed, but session still has %s",
6098 return absl::OkStatus();
6101 absl::Status save_status = absl::OkStatus();
6104 std::vector<size_t> session_ids;
6110 for (
const size_t session_id : session_ids) {
6111 save_status = save_modified_session(session_id);
6112 if (!save_status.ok()) {
6118 save_status = save_modified_session(action.source_session_id);
6121 if (!save_status.ok()) {
6122 const bool resumable_confirmation = absl::IsCancelled(save_status) &&
6125 const auto original_session_index =
6127 if (!resumable_confirmation && original_session_index.has_value()) {
6131 if (absl::IsCancelled(save_status)) {
6136 absl::StrFormat(
"Failed to save before continuing: %s",
6137 save_status.message()),
6147 original_session_id != action.target_session_id) {
6148 const auto original_session_index =
6150 if (original_session_index.has_value()) {
6182 const bool has_pending_work =
6185 : source_index.has_value() &&
6187 if (!has_pending_work) {
6200 switch (action.
type) {
6205 absl::StrFormat(
"Failed to load ROM: %s", status.message()),
6223 absl::StrFormat(
"Failed to open project: %s", status.message()),
6230 const auto target_index =
6232 if (target_index.has_value()) {
6239 const auto target_index =
6241 if (target_index.has_value()) {
6261 return session !=
nullptr &&
6263 (session->project_file_editor_state.initialized &&
6264 session->project_file_editor_state.modified));
6275 return session !=
nullptr &&
6276 ((session->rom.is_loaded() && session->rom.dirty()) ||
6286 size_t session_index)
const {
6298 if (
auto* dungeon_editor =
6300 return dungeon_editor->PendingRoomCount();
6306 size_t session_index)
const {
6315 &session->game_data)
6334 size_t session_index)
const {
6337 return "unsaved work";
6342 const bool rom_dirty =
6343 session !=
nullptr && session->
rom.
is_loaded() && session->rom.dirty();
6345 const size_t pending_palette_colors =
6347 const bool project_dirty = session !=
nullptr && session->project_dirty;
6348 const bool project_file_dirty =
6349 session !=
nullptr && session->project_file_editor_state.initialized &&
6350 session->project_file_editor_state.modified;
6352 std::vector<std::string> work;
6353 if (pending_rooms > 0) {
6354 work.push_back(absl::StrFormat(
"%d unapplied dungeon room%s", pending_rooms,
6355 pending_rooms == 1 ?
"" :
"s"));
6357 if (pending_palette_colors > 0) {
6358 work.push_back(absl::StrFormat(
"%zu unapplied palette color%s",
6359 pending_palette_colors,
6360 pending_palette_colors == 1 ?
"" :
"s"));
6363 work.emplace_back(
"unsaved ROM-buffer changes");
6365 if (project_dirty) {
6366 work.emplace_back(
"unsaved project settings");
6368 if (project_file_dirty) {
6369 work.emplace_back(
"an unsaved project-file draft");
6371 return work.empty() ?
"unsaved work" : absl::StrJoin(work,
" and ");
6376 if (modified_sessions <= 0) {
6377 return "No sessions have unsaved work.";
6383 return absl::StrFormat(
"Session '%s' has %s.",
6390 return absl::StrFormat(
6391 "%d sessions have unsaved ROM, dungeon, palette, or project work.",
6404 int pending_editor =
6406 if (pending_editor < 0) {
6412 if (pending_layout < 0) {
6427 EditorType type,
size_t session_index)
const {
6428 const char* base_name =
kEditorNames[
static_cast<int>(type)];
6430 base_name, session_index)
6431 : std::string(base_name);
6437#ifdef YAZE_BUILD_AGENT_UI
6457 absl::StrFormat(
"Failed to prepare %s: %s",
6485 size_t session_index)
6486 : manager_(manager),
6487 prev_rom_(manager->GetCurrentRom()),
6488 prev_editor_set_(manager->GetCurrentEditorSet()),
6489 prev_session_index_(manager->GetCurrentSessionIndex()) {
6496 manager_->session_coordinator_->SwitchToSession(prev_session_index_);
6553 if (session && session->project_file_editor_state.initialized &&
6554 !session->project_file_editor_state.modified &&
6557 session->project_file_editor_state.filepath,
6562 if (session && session->project_file_editor_state.initialized) {
6569 absl::StrFormat(
"Failed to load project file: %s", status.message()),
6586 size_t session_id) {
6602 if (session_index.has_value()) {
6605 if (session && session->project_context.has_value()) {
6606 deps.
project = &*session->project_context;
static Application & Instance()
void Publish(const T &event)
HandlerId Subscribe(std::function< void(const T &)> handler)
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
project::ResourceLabelManager * resource_label()
absl::StatusOr< uint8_t > ReadByte(int offset) const
const auto & vector() const
auto set_filename(std::string_view name)
static TimingManager & Get()
float Update()
Update the timing manager (call once per frame)
float GetElapsedTime() const
Get total elapsed time since first update.
const ProjectRegistry & project_registry() const
bool HasProjectRegistry() const
std::vector< WriteConflict > AnalyzePcWriteRanges(const std::vector< std::pair< uint32_t, uint32_t > > &pc_ranges) const
Analyze a set of PC-offset ranges for write conflicts.
bool loaded() const
Check if the manifest has been loaded.
const BuildPipeline & build_pipeline() const
static RomSettings & Get()
void SetAddressOverrides(const RomAddressOverrides &overrides)
absl::Status InitializeGit()
void set_active(bool active)
AgentChat * GetAgentChat()
AgentConfigState & agent_config()
void SetRomContext(Rom *rom)
AgentUIContext * GetContext()
void SetProjectContext(project::YazeProject *project)
void ApplyUserSettingsDefaults(bool force=false)
void SetAssemblySymbolTableContext(const std::map< std::string, core::AsarSymbol > *table)
AgentEditor * GetAgentEditor()
void Initialize(ToastManager *toast_manager, ProposalDrawer *proposal_drawer, RightDrawerManager *right_drawer_manager, WorkspaceWindowManager *window_manager, UserSettings *user_settings)
void SetAsarWrapperContext(core::AsarWrapper *asar_wrapper)
Snapshot GetSnapshot() const
absl::Status Start(const std::string &command, const std::string &directory)
DungeonEditorV2 - Simplified dungeon editor using component delegation.
void SwitchToEditor(EditorType type, bool force_visible=false, bool from_dialog=false)
Switch to an editor, optionally forcing visibility.
void Initialize(const Dependencies &deps)
SessionScope(EditorManager *manager, size_t session_index)
The EditorManager controls the main editor window and manages the various editor classes.
absl::Status SaveProjectAs()
std::unique_ptr< SessionCoordinator > session_coordinator_
RomLifecycleManager rom_lifecycle_
StartupVisibility welcome_mode_override_
void ConfirmPendingUnsavedSessionActionSaveAndContinue()
void InitializeTestSuites()
std::optional< PendingRomSave > pending_rom_save_
void ApplyDefaultBackupPolicy()
std::vector< EditorType > CollectEditorsToPreload(EditorSet *editor_set) const
void SwitchToEditor(EditorType editor_type, bool force_visible=false, bool from_dialog=false) override
std::unique_ptr< GlobalEditorContext > editor_context_
void RestoreProjectEditingStateForSession(RomSession *session)
bool MaybeGuardPendingSessionAction(PendingUnsavedSessionAction action)
absl::Status SaveRomAs(const std::string &filename)
bool HasAnySessionPendingUnsavedWork() const
absl::Status OpenProjectInternal()
project::YazeProject current_project_
void HandleSessionSwitched(size_t new_index, RomSession *session, bool transient=false)
void QueueBuildCurrentProject()
std::unique_ptr< RightDrawerManager > right_drawer_manager_
void CancelPendingUnsavedSessionAction()
AgentUiController agent_ui_
void SetCurrentEditor(Editor *editor) override
bool SaveLayoutSnapshotAs(const std::string &name)
absl::Status PrepareRawProjectFileSave(const std::string &filepath, const std::string &contents)
absl::Status LoadProjectWithRom()
absl::Status LoadAssetsForMode(uint64_t loading_handle=0)
MenuBuilder menu_builder_
bool IsCurrentProjectDirty() const
float settings_dirty_timestamp_
std::string GetPreferredStartupCategory(const std::string &saved_category, const std::vector< std::string > &available_categories) const
absl::StatusOr< std::string > RunProjectBuildCommand()
absl::Status CheckRomWritePolicy(const std::optional< std::string > &target_filename=std::nullopt)
Save the current ROM file.
void InitializeServices()
void ApplyLayoutDefaultsMigrationIfNeeded()
void SwitchToSession(size_t index)
bool active_project_build_reported_
absl::Status RestoreRomBackup(const std::string &backup_path)
absl::Status EnsureGameDataLoaded()
size_t GetActiveSessionCount() const
bool SessionHasPendingRomWork(size_t session_index) const
bool pending_project_open_transition_
absl::Status OpenProject()
ProjectManager project_manager_
void CloseCurrentSession()
gfx::IRenderer * renderer_
Rom * GetCurrentRom() const override
void CancelPendingRomSave(bool hide_popups=false)
int PendingDungeonRoomCountForSession(size_t session_index) const
bool HasDuplicateSession(const std::string &filepath)
absl::Status RepairCurrentProject()
std::unique_ptr< LayoutManager > layout_manager_
std::unique_ptr< DashboardPanel > dashboard_panel_
void HandleSessionClosed(size_t index)
void ResetAssetState(RomSession *session)
void DrawSecondaryWindows()
void ProcessStartupActions(const AppConfig &config)
std::string GenerateUniqueEditorTitle(EditorType type, size_t session_index) const
core::VersionManager * version_manager_
std::vector< editor::RomFileManager::BackupEntry > GetRomBackups() const
int ModifiedSessionCount() const
std::vector< std::string > ListLayoutSnapshots() const
SharedClipboard shared_clipboard_
bool EditorInitRequiresGameData(EditorType type) const
void SyncEditorContextForCategory(const std::string &category)
void ShowProjectManagement()
Injects dependencies into all editors within an EditorSet.
void SetupWelcomeScreenCallbacks()
absl::Status RunCurrentProject()
Editor * ResolveEditorForCategory(const std::string &category)
void DuplicateCurrentSession()
void Initialize(gfx::IRenderer *renderer, const std::string &filename="")
std::optional< size_t > runtime_feature_flags_session_id_
void MarkCurrentProjectDirty()
EditorRegistry editor_registry_
absl::Status FinalizeNewProject(const std::string &project_name, const std::string &project_path=std::string())
void SetupDialogCallbacks()
std::string DescribeAllPendingUnsavedWork() const
void MarkEditorLoaded(RomSession *session, EditorType type)
absl::Status StartPendingRomSave(const std::optional< std::string > &save_as_filename)
absl::Status CreateNewProjectFromRom(const std::string &template_name, const std::string &rom_path, const std::string &project_name, const std::string &project_path=std::string())
void ApplyStartupVisibilityOverrides()
void ResetWorkspaceLayout()
absl::Status CreateNewProject(const std::string &template_name="Basic ROM Hack")
void ConfirmPendingUnsavedSessionActionDiscardAndContinue()
absl::Status InitializeEditorForType(EditorType type, EditorSet *editor_set, Rom *rom)
ToastManager toast_manager_
LayoutCoordinator layout_coordinator_
absl::Status LoadAssets(uint64_t loading_handle=0)
bool HasPendingUnsavedSessionAction() const
bool pending_layout_defaults_reset_
absl::Status OpenRomOrProjectInternal(const std::string &filename)
std::string startup_editor_hint_
auto GetCurrentEditorSet() const -> EditorSet *
uint64_t project_rom_selection_generation_
void CancelRomWriteConfirm()
std::string DescribePendingUnsavedWork(size_t session_index) const
absl::Status PruneRomBackups()
void FinishPendingRomSaveAttempt(const absl::Status &status)
std::unique_ptr< MenuOrchestrator > menu_orchestrator_
void HandleUIActionRequest(UIActionRequestEvent::Action action)
void ResolvePotItemSaveConfirmation(PotItemSaveDecision decision)
absl::Status CommitRawProjectFileSave(const std::string &filepath, const std::string &contents)
absl::Status SwapProjectRom(const std::string &rom_path)
absl::Status SaveActiveProjectEditingWork()
auto GetCurrentEditor() const -> Editor *override
bool HasPendingRomSaveConfirmation() const
void HandleSessionRomLoaded(size_t index, Rom *rom)
ProjectFileEditor project_file_editor_
void HandleHostVisibilityChanged(bool visible)
void ApplyLayoutPreset(const std::string &preset_name)
void RestoreTemporaryLayoutSnapshot(bool clear_after_restore=false)
void ApplyStartupVisibility(const AppConfig &config)
void ExecutePendingUnsavedSessionAction(const PendingUnsavedSessionAction &action)
WorkspaceWindowManager window_manager_
size_t PendingPaletteColorCountForSession(size_t session_index) const
bool show_rom_load_options_
absl::Status SaveProject()
absl::Status SaveRomInternal(const std::optional< std::string > &save_as_filename)
void SetStartupLoadHints(const AppConfig &config)
void RebaseCleanProjectFileDraft(const std::string &filepath)
std::optional< size_t > pending_project_open_previous_session_id_
void CaptureActiveProjectContext()
absl::Status LoadAssetsLazy(uint64_t loading_handle=0)
bool PendingRomSaveMatchesActiveSession() const
absl::StatusOr< std::string > ResolveProjectBuildCommand() const
void SetAssetLoadMode(AssetLoadMode mode)
void DismissEditorSelection() override
std::atomic< uint64_t > ui_sync_frame_id_
std::optional< size_t > active_project_context_session_id_
std::string GetPendingUnsavedSessionActionContinueLabel() const
std::string GetPendingUnsavedSessionActionPrompt() const
bool ApplyLayoutProfile(const std::string &profile_id)
absl::Status AutosaveActiveSession()
Editor * GetEditorByType(EditorType type, EditorSet *editor_set) const
void UpdateCurrentRomHash()
absl::Status BuildCurrentProject()
StartupVisibility sidebar_mode_override_
RomLoadOptionsDialog rom_load_options_dialog_
absl::Status LoadRom()
Load a ROM file into a new or existing session.
std::vector< std::string > startup_panel_hints_
void SetupComponentCallbacks()
std::vector< std::function< void()> > deferred_actions_
void RegisterEmulatorPanels()
void OpenEditorAndPanelsFromFlags(const std::string &editor_name, const std::string &panels_str)
StartupVisibility dashboard_mode_override_
void BindProjectContextToSession(RomSession *session, const project::YazeProject &project)
void InitializeSubsystems()
std::optional< size_t > ResolveSessionIndexById(size_t session_id) const
void ApplyCurrentProjectRuntimeContext()
void ShowProjectFileEditor()
void RefreshHackWorkflowBackend()
static bool IsPanelBasedEditor(EditorType type)
void ClearPendingWriteConflicts()
absl::Status Update()
Main update loop for the editor application.
void SetupSidebarCallbacks()
size_t GetCurrentSessionIndex() const
absl::StatusOr< std::string > ResolveProjectRunTarget() const
absl::Status ImportProject(const std::string &project_path)
absl::Status ReloadProjectRom()
size_t GetCurrentSessionId() const
Stable workspace identity; unlike the UI index, it does not compact.
bool ProjectFileDraftTargetsCurrentProject() const
void ClearTemporaryLayoutSnapshot()
ProjectWorkflowStatus MakeRunStatus(const std::string &summary, const std::string &detail, ProjectWorkflowState state) const
void QueueDeferredAction(std::function< void()> action)
absl::Status ValidateProjectRomSelection(const std::string &rom_path)
SelectionPropertiesPanel selection_properties_panel_
WindowDelegate window_delegate_
bool DeleteLayoutSnapshot(const std::string &name)
void ConfigureSession(RomSession *session) override
std::unique_ptr< ActivityBar > activity_bar_
ShortcutManager shortcut_manager_
bool IsRomHashMismatch() const
bool RestoreLayoutSnapshot(const std::string &name, bool remove_after_restore=false)
void RefreshResourceLabelProvider()
std::optional< PendingUnsavedSessionAction > pending_unsaved_session_action_
void MarkEditorInitialized(RomSession *session, EditorType type)
bool SessionHasPendingUnsavedWork(size_t session_index) const
void SyncLayoutScopeFromCurrentProject()
std::unique_ptr< BackgroundCommandTask > active_project_build_
UserSettings user_settings_
WorkspaceManager workspace_manager_
yaze::zelda3::Overworld * overworld() const
ProposalDrawer proposal_drawer_
void ConfigureEditorDependencies(EditorSet *editor_set, Rom *rom, size_t session_id)
absl::Status ResumePendingRomSave()
absl::StatusOr< const project::YazeProject * > PrepareActiveProjectContextForSave()
WelcomeScreen welcome_screen_
std::unique_ptr< ProjectManagementPanel > project_management_panel_
std::unique_ptr< workflow::HackWorkflowBackend > hack_workflow_backend_
absl::Status OpenRomOrProject(const std::string &filename)
PopupManager * popup_manager()
void RestoreProjectContextAfterFailedOpen(std::optional< size_t > previous_session_id)
void RemoveSession(size_t index)
absl::Status CheckOracleRomSafetyPreSave(Rom *rom)
void DetachActiveProjectContext()
UiSyncState GetUiSyncStateSnapshot() const
void PollProjectWorkflowTasks()
absl::Status LoadRomInternal()
ProjectWorkflowStatus MakeBuildStatus(const std::string &summary, const std::string &detail, ProjectWorkflowState state, const std::string &output_tail="", bool can_cancel=false) const
void CancelQueuedProjectBuild()
AssetLoadMode asset_load_mode_
absl::Status DiscardProvisionalSessionCreatedSince(size_t previous_session_count)
absl::Status EnsureEditorAssetsLoaded(EditorType type)
std::unique_ptr< PopupManager > popup_manager_
bool RestoreProjectContextForSession(RomSession *session)
std::atomic< int > pending_editor_deferred_actions_
std::unique_ptr< UICoordinator > ui_coordinator_
EditorActivator editor_activator_
absl::Status SetCurrentRom(Rom *rom)
std::string GetPendingUnsavedSessionActionSaveLabel() const
void InitializeShortcutSystem()
std::optional< PendingProjectRomSelection > pending_project_rom_selection_
void CaptureActiveProjectEditingState()
std::unique_ptr< WindowHost > window_host_
void CaptureTemporaryLayoutSnapshot()
void HandleSessionCreated(size_t index, RomSession *session)
bool EditorRequiresGameData(EditorType type) const
ToastManager * toast_manager()
RomFileManager rom_file_manager_
void CaptureRuntimeFeatureFlags()
void ResetCurrentEditorLayout()
absl::Status ReplaceActiveSessionRom(Rom &&rom, const std::string &filepath)
static bool UpdateAllowedWithoutLoadedRom(EditorType type)
static EditorType GetEditorTypeFromCategory(const std::string &category)
static std::vector< std::string > GetAllEditorCategories()
Get all editor categories in display order for sidebar.
static bool IsPanelBasedEditor(EditorType type)
static std::string GetEditorName(EditorType type)
static std::string GetEditorCategory(EditorType type)
Contains a complete set of editors for a single ROM instance.
size_t session_id() const
void ApplyDependencies(const EditorDependencies &dependencies)
Editor * GetEditor(EditorType type) const
void set_user_settings(UserSettings *settings)
GfxGroupWorkspaceState * gfx_group_workspace()
SettingsPanel * GetSettingsPanel() const
std::vector< Editor * > active_editors_
Interface for editor classes.
virtual absl::Status BeginSaveTransaction()
virtual void ContributeStatus(StatusBar *)
virtual absl::Status Redo()=0
virtual absl::Status Undo()=0
void ProcessDeferredActions()
Process all queued deferred actions.
void ResetWorkspaceLayout()
Reset the workspace layout to defaults.
void ProcessLayoutRebuild(EditorType current_editor_type, bool is_emulator_visible)
Process pending layout rebuild requests.
void InitializeEditorLayout(EditorType type)
Initialize layout for an editor type on first activation.
void ResetCurrentEditorLayout(EditorType editor_type, size_t session_id)
Reset current editor layout to its default configuration.
int PendingDeferredActionCount() const
Approximate pending deferred layout actions for sync diagnostics.
void ApplyLayoutPreset(const std::string &preset_name, size_t session_id)
Apply a named layout preset.
void Initialize(const Dependencies &deps)
Initialize with all dependencies.
Centralized definition of default layouts per editor.
static std::vector< std::string > GetDefaultWindows(EditorType type)
absl::Status LoadFile(const std::string &filepath)
Load a project file into the editor.
void SetProject(project::YazeProject *project)
Set the project pointer for label import operations.
ProjectFileEditorState CaptureState() const
void RestoreState(const ProjectFileEditorState &state, project::YazeProject *project)
void set_active(bool active)
Set whether the editor window is active.
absl::Status SaveFile()
Save the current editor contents to disk.
void ResetForProject(project::YazeProject *project)
void SetSaveCompleteCallback(SaveCompleteCallback callback)
void SetToastManager(ToastManager *toast_manager)
Set toast manager for notifications.
const std::string & filepath() const
Get the current filepath.
void SetSaveGuardCallback(SaveGuardCallback callback)
Panel for managing project settings, ROM versions, and snapshots.
void SetBuildStatus(const ProjectWorkflowStatus &status)
void SetRunStatus(const ProjectWorkflowStatus &status)
absl::Status FinalizeProjectCreation(const std::string &project_name, const std::string &project_path)
Complete project creation after ROM is loaded.
absl::Status ValidateProjectCreationTarget(const std::string &project_name, const std::string &project_path=std::string()) const
absl::Status SetProjectRom(const std::string &rom_path)
Set the ROM for the current project.
absl::Status CreateNewProject(const std::string &template_name="")
void CancelPendingProject()
Cancel pending project creation.
bool IsPendingRomSelection() const
Check if project is waiting for ROM selection.
absl::Status ImportProject(const std::string &project_path)
project::YazeProject & GetCurrentProject()
static float GetDefaultDrawerWidth(DrawerType type, EditorType editor=EditorType::kUnknown)
Get the default width for a specific drawer type.
absl::Status LoadRom(Rom *rom, const std::string &filename)
absl::Status SaveRom(Rom *rom)
absl::Status SaveRomAs(Rom *rom, const std::string &filename)
Manages ROM and project persistence state.
void SetProjectContext(const project::YazeProject *project)
void UpdateCurrentRomHash(Rom *rom)
Recompute the hash of the current ROM.
bool ShouldBypassWriteConflict() const
std::vector< RomFileManager::BackupEntry > GetRomBackups(Rom *rom) const
void SetPotItemConfirmPending(int unloaded_rooms, int total_rooms)
Set pot-item confirmation pending (called by SaveRom when needed).
absl::Status CheckRomWritePolicy(Rom *rom, const std::optional< std::string > &target_filename=std::nullopt)
Enforce project write policy; may set pending_rom_write_confirm.
bool ShouldSuppressPotItemSave() const
bool HasPendingPotItemSaveConfirmation() const
void ResetPendingSaveState()
void CancelRomWriteConfirm()
absl::Status CheckRomOpenPolicy(Rom *rom)
Validate that the loaded ROM is a safe project target to open/edit.
void ClearPotItemBypass()
PotItemSaveDecision ResolvePotItemSaveConfirmation(PotItemSaveDecision decision)
int pending_pot_item_unloaded_rooms() const
void ConsumeWriteConflictBypass()
bool ShouldBypassPotItemConfirm() const
const std::vector< core::WriteConflict > & pending_write_conflicts() const
void SetPendingWriteConflicts(std::vector< core::WriteConflict > conflicts)
absl::Status CheckOracleRomSafetyPreSave(Rom *rom)
Run Oracle-specific ROM safety preflight before saving.
void Initialize(Dependencies deps)
absl::Status PruneRomBackups(Rom *rom)
bool IsRomWriteConfirmPending() const
void ApplyDefaultBackupPolicy(bool enabled, const std::string &folder, int retention_count, bool keep_daily, int keep_daily_days)
Apply default backup policy from user settings.
void Open(Rom *rom, const std::string &rom_filename)
Open the dialog after ROM detection.
void SetConfirmCallback(std::function< void(const LoadOptions &)> callback)
Set callback for when options are confirmed.
void Draw(bool *p_open)
Draw the dialog (wrapper around Show)
void SetAgentCallbacks(std::function< void(const std::string &)> send_callback, std::function< void()> focus_callback)
void ClearSelection()
Clear the current selection.
static bool PathsReferToSameBackingFile(const std::string &lhs, const std::string &rhs)
A session-aware status bar displayed at the bottom of the application.
void ClearProjectWorkflowStatus()
void SetSessionInfo(size_t session_id, size_t total_sessions)
Set session information.
void SetBuildStatus(const ProjectWorkflowStatus &status)
void SetRunStatus(const ProjectWorkflowStatus &status)
void SetRom(Rom *rom)
Set the current ROM for dirty status and filename display.
void SetCustomSegment(const std::string &key, const std::string &value)
Set a custom segment with key-value pair.
void SetEnabled(bool enabled)
Enable or disable the status bar.
void Initialize(GlobalEditorContext *context)
void ClearEditorContributions()
Clear frame-scoped editor contributions.
void Draw()
Draw the status bar.
void SetAgentToggleCallback(std::function< void()> callback)
void SetAgentInfo(const std::string &provider, const std::string &model, bool active)
void Show(const std::string &message, ToastType type=ToastType::kInfo, float ttl_seconds=3.0f)
bool ApplyPanelLayoutDefaultsRevision(int target_revision)
static constexpr int kLatestPanelLayoutDefaultsRevision
void SetNewProjectCallback(std::function< void()> callback)
Set callback for creating new project.
void SetOpenAgentCallback(std::function< void()> callback)
Set callback for opening AI Agent.
void SetOpenAssemblyEditorNoRomCallback(std::function< void()> callback)
Open the assembly editor for file/folder work (no ROM required).
void SetOpenRomCallback(std::function< void()> callback)
Set callback for opening ROM.
void SetOpenPrototypeResearchCallback(std::function< void()> callback)
Open the graphics editor focused on prototype research (no ROM).
void SetOpenProjectDialogCallback(std::function< void()> callback)
Set callback for opening the project file dialog.
void SetOpenProjectManagementCallback(std::function< void()> callback)
Set callback for showing project management.
void SetOpenProjectFileEditorCallback(std::function< void()> callback)
Set callback for showing the project file editor.
void SetNewProjectWithTemplateCallback(std::function< void(const std::string &)> callback)
Set callback for creating project with template.
void SetOpenProjectCallback(std::function< void(const std::string &)> callback)
Set callback for opening project.
void set_apply_preset_callback(std::function< void(const std::string &)> callback)
void set_apply_preset_callback(std::function< void(const std::string &)> callback)
void set_window_manager(WorkspaceWindowManager *manager)
void set_layout_manager(LayoutManager *manager)
void EnableFileBrowser(const std::string &category, const std::string &root_path="")
void SetEventBus(EventBus *event_bus)
size_t GetActiveSessionId() const
void SetSidebarVisible(bool visible, bool notify=true)
std::vector< WindowDescriptor > GetWindowsInCategory(size_t session_id, const std::string &category) const
void TriggerShowShortcuts()
void SetEditorResolver(std::function< Editor *(const std::string &)> resolver)
void RestoreVisibilityState(size_t session_id, const std::unordered_map< std::string, bool > &state, bool publish_events=false)
Restore panel visibility state from persistence.
void SetPanelBrowserCategoryWidthChangedCallback(std::function< void(float)> cb)
const WindowDescriptor * GetWindowDescriptor(size_t session_id, const std::string &base_window_id) const
void ToggleSidebarVisibility()
const std::unordered_map< std::string, WindowDescriptor > & GetAllWindowDescriptors() const
Get all panel descriptors (for layout designer, panel browser, etc.)
void SetActiveCategory(const std::string &category, bool notify=true)
void SetSidebarStateChangedCallback(std::function< void(bool, bool)> cb)
void TriggerShowCommandPalette()
void RegisterRegistryWindowContent(std::unique_ptr< WindowContent > window)
Register a ContentRegistry-managed WindowContent instance.
std::string GetActiveCategory() const
void RegisterWindowContent(std::unique_ptr< WindowContent > window)
Register a WindowContent instance for central drawing.
static constexpr const char * kDashboardCategory
std::vector< std::string > GetVisibleWindowIds(size_t session_id) const
Get list of currently visible panel IDs for a session.
void RegisterWindow(size_t session_id, const WindowDescriptor &descriptor)
void SetStoredSidePanelWidth(float width, bool notify=false)
void SetCategoryChangedCallback(std::function< void(const std::string &)> cb)
void SetFileBrowserPath(const std::string &category, const std::string &path)
void SetOnWindowCategorySelectedCallback(std::function< void(const std::string &)> callback)
void SetOnWindowClickedCallback(std::function< void(const std::string &)> callback)
bool OpenWindow(size_t session_id, const std::string &base_window_id)
void DrawVisibleWindows()
void TriggerShowSettings()
void SetSidePanelWidthChangedCallback(std::function< void(float)> cb)
void SetWindowBrowserCategoryWidth(float width, bool notify=true)
void RegisterRegistryWindowContentsForSession(size_t session_id)
Register descriptors for all registry window contents in a session.
void SetFileClickedCallback(std::function< void(const std::string &category, const std::string &path)> callback)
bool IsSidebarVisible() const
void SetSidebarExpanded(bool expanded, bool notify=true)
bool * GetWindowVisibilityFlag(size_t session_id, const std::string &base_window_id)
void RestorePinnedState(const std::unordered_map< std::string, bool > &state)
Restore pinned panel state from persistence.
void RegisterPanelAlias(const std::string &legacy_base_id, const std::string &canonical_base_id)
Register a legacy panel ID alias that resolves to a canonical ID.
void MarkWindowRecentlyUsed(const std::string &window_id)
ScopedEditorSaveTransactions & operator=(const ScopedEditorSaveTransactions &)=delete
std::vector< Editor * > editors_
absl::Status Begin(Editor *editor)
~ScopedEditorSaveTransactions()
ScopedEditorSaveTransactions(const ScopedEditorSaveTransactions &)=delete
ScopedEditorSaveTransactions()=default
void set_window_manager(editor::WorkspaceWindowManager *manager)
bool is_audio_focus_mode() const
void set_renderer(gfx::IRenderer *renderer)
bool is_snes_initialized() const
auto running() const -> bool
absl::Status ReloadRuntimeRom(const std::vector< uint8_t > &rom_data)
auto mutable_gfx_sheets()
Get mutable reference to all graphics sheets.
Defines an abstract interface for all rendering operations.
bool HasUnsavedChanges() const
Check if there are ANY unsaved changes.
void ActivateSession(zelda3::GameData *game_data)
Select the palette state for a ROM session without resnapshotting it.
void Initialize(zelda3::GameData *game_data)
Initialize the palette manager with GameData.
size_t GetModifiedColorCount() const
Get count of modified colors across all groups.
static PaletteManager & Get()
Get the singleton instance.
void ReleaseSession(const zelda3::GameData *game_data)
Forget all palette tracking for a closing or reloaded ROM session.
static MotionProfile ClampMotionProfile(int raw_profile)
void SetMotionPreferences(bool reduced_motion, MotionProfile profile)
void ClearWorkspaceTransitionState()
RAII guard for ImGui style colors.
void ApplyTheme(const std::string &theme_name)
void SetOnThemeChangedCallback(ThemeChangedCallback callback)
static ThemeManager & Get()
void SetLanguage(const std::string &locale)
static LanguageManager & Get()
void SetOnLanguageChangedCallback(LanguageChangedCallback cb)
static RecentFilesManager & GetInstance()
void SetCurrentRom(Rom *rom)
void DrawTestDashboard(bool *show_dashboard=nullptr)
static TestManager & Get()
void UpdateResourceStats()
static void ShowOpenFileDialogAsync(const FileDialogOptions &options, std::function< void(const std::string &)> callback)
static std::string ShowSaveFileDialog(const std::string &default_name="", const std::string &default_extension="")
ShowSaveFileDialog opens a save file dialog and returns the selected filepath. Uses global feature fl...
static std::string ShowOpenFileDialog()
ShowOpenFileDialog opens a file dialog and returns the selected filepath. Uses global feature flag to...
static std::string ShowOpenFolderDialog()
ShowOpenFolderDialog opens a file dialog and returns the selected folder path. Uses global feature fl...
static const std::vector< std::string > & DefaultSubtypeFilenamesForObject(int object_id)
void SetObjectFileMap(const std::unordered_map< int, std::vector< std::string > > &map)
static CustomObjectManager & Get()
void Initialize(const std::string &custom_objects_folder)
void ClearObjectFileMap()
void RefreshFeatureFlagMappings()
static DrawRoutineRegistry & Get()
Represents the full Overworld data, light and dark world.
std::unordered_map< std::string, LabelMap > ProjectLabels
void SetHackManifest(const core::HackManifest *manifest)
Set the hack manifest reference for ASM-defined labels.
void SetProjectLabels(ProjectLabels *labels)
Set the project labels reference (typically from YazeProject)
int main(int argc, char **argv)
#define ICON_MD_FOLDER_OPEN
#define ICON_MD_VIDEOGAME_ASSET
#define ICON_MD_BUG_REPORT
#define ICON_MD_AUDIOTRACK
#define ICON_MD_DASHBOARD
#define ICON_MD_SPORTS_ESPORTS
#define ICON_MD_AUDIO_FILE
#define ICON_MD_SMART_TOY
#define ICON_MD_MENU_OPEN
#define LOG_DEBUG(category, format,...)
#define LOG_ERROR(category, format,...)
#define LOG_WARN(category, format,...)
#define LOG_INFO(category, format,...)
#define PRINT_IF_ERROR(expression)
#define ASSIGN_OR_RETURN(type_variable_name, expression)
constexpr char kOverworldExpandedPtrHigh[]
constexpr char kOverworldEntrancePosExpanded[]
constexpr char kExpandedMusicHook[]
constexpr char kExpandedMusicMain[]
constexpr char kOverworldExpandedPtrMagic[]
constexpr char kExpandedMessageEnd[]
constexpr char kOverworldExpandedPtrMarker[]
constexpr char kOverworldEntranceMapExpanded[]
constexpr char kOverworldEntranceFlagExpanded[]
constexpr char kExpandedMessageStart[]
constexpr char kOverworldEntranceIdExpanded[]
constexpr char kOverworldExpandedPtrLow[]
constexpr char kExpandedMusicAux[]
void ClearWorkflowHistory()
void SetGlobalContext(GlobalEditorContext *ctx)
void SetShowWorkflowOutputCallback(std::function< void()> callback)
void SetEditorWindowContext(const std::string &category, Editor *editor)
void SetEventBus(::yaze::EventBus *bus)
Set the current EventBus instance.
void SetRom(Rom *rom)
Set the current ROM instance.
void SetGameData(::yaze::zelda3::GameData *data)
Set the current game data instance.
void AppendWorkflowHistory(const ProjectWorkflowHistoryEntry &entry)
void SetRunProjectWorkflowCallback(std::function< void()> callback)
void SetBuildWorkflowStatus(const ProjectWorkflowStatus &status)
void SetCancelBuildWorkflowCallback(std::function< void()> callback)
void SetLayoutManager(LayoutManager *manager)
void SetBuildWorkflowLog(const std::string &output)
void SetStartBuildWorkflowCallback(std::function< void()> callback)
void SetRunWorkflowStatus(const ProjectWorkflowStatus &status)
void SetHackWorkflowBackend(workflow::HackWorkflowBackend *backend)
void SetUserSettings(UserSettings *settings)
void Clear()
Clear all context state.
void SetCurrentProject(::yaze::project::YazeProject *project)
Set the current project instance.
std::vector< std::unique_ptr< WindowContent > > CreateAll()
Create new instances of all registered panels.
bool IsTransientPanelVisibilityId(absl::string_view panel_id)
void UpdateBuildWorkflowStatus(StatusBar *status_bar, ProjectManagementPanel *project_panel, const ProjectWorkflowStatus &status)
void UpdateRunWorkflowStatus(StatusBar *status_bar, ProjectManagementPanel *project_panel, const ProjectWorkflowStatus &status)
constexpr int kTrackCustomObjectId
std::string LastNonEmptyLine(const std::string &text)
bool HasAnyOverride(const core::RomAddressOverrides &overrides, std::initializer_list< const char * > keys)
bool ProjectUsesCustomObjects(const project::YazeProject &project)
void AppendWorkflowHistoryEntry(const std::string &kind, const ProjectWorkflowStatus &status, const std::string &output_log)
std::string StripSessionPrefix(absl::string_view panel_id)
bool SeedLegacyTrackObjectMapping(project::YazeProject *project, std::string *warning)
std::vector< std::string > ValidateRomAddressOverrides(const core::RomAddressOverrides &overrides, const Rom &rom)
void SeedOracleProjectInRecents()
std::unique_ptr< HackWorkflowBackend > CreateHackWorkflowBackendForProject(const project::YazeProject *project)
Editors are the view controllers for the application.
constexpr std::array< const char *, 14 > kEditorNames
std::optional< EditorType > ParseEditorTypeFromString(absl::string_view name)
void ConfigureMenuShortcuts(const ShortcutDependencies &deps, ShortcutManager *shortcut_manager)
void RegisterDefaultEditorFactories(EditorRegistry *registry)
void ConfigurePanelShortcuts(const ShortcutDependencies &deps, ShortcutManager *shortcut_manager)
Register configurable panel shortcuts from user settings.
size_t EditorTypeIndex(EditorType type)
void ConfigureEditorShortcuts(const ShortcutDependencies &deps, ShortcutManager *shortcut_manager)
void ExecuteShortcuts(const ShortcutManager &shortcut_manager)
ImVec4 GetSurfaceContainerHighestVec4()
ImVec4 GetTextSecondaryVec4()
ImVec4 GetSurfaceContainerHighVec4()
DiffSummary ComputeDiffRanges(const std::vector< uint8_t > &before, const std::vector< uint8_t > &after)
void RegisterZ3edTestSuites()
FileDialogOptions MakeRomFileDialogOptions(bool include_all_files)
absl::Status LoadGameData(Rom &rom, GameData &data, const LoadOptions &options)
Loads all Zelda3-specific game data from a generic ROM.
constexpr int kExpandedPtrTableMarker
constexpr int kNumOverworldMaps
absl::Status SaveAllGraphicsData(Rom &rom, const std::array< gfx::Bitmap, kNumGfxSheets > &sheets)
Saves all graphics sheets back to ROM.
void SetPreferHmagicSpriteNames(bool prefer)
constexpr uint8_t kExpandedPtrTableMagic
constexpr int kOverworldEntranceExpandedFlagPos
ResourceLabelProvider & GetResourceLabels()
Get the global ResourceLabelProvider instance.
AssetLoadMode
Asset loading mode for editor resources.
void SetActiveFontIndex(int index)
#define RETURN_IF_ERROR(expr)
Configuration options for the application startup.
std::string startup_editor
StartupVisibility welcome_mode
std::vector< std::string > open_panels
StartupVisibility sidebar_mode
StartupVisibility dashboard_mode
bool kEnableCustomObjects
struct yaze::core::FeatureFlags::Flags::Dungeon dungeon
std::unordered_map< std::string, std::unordered_map< std::string, std::string > > all_resource_labels
std::unordered_map< std::string, uint32_t > addresses
std::optional< uint32_t > GetAddress(const std::string &key) const
LayoutManager * layout_manager
std::function< EditorSet *()> get_current_editor_set
std::function< void(std::function< void()>)> queue_deferred_action
ToastManager * toast_manager
RightDrawerManager * right_drawer_manager
UICoordinator * ui_coordinator
std::function< size_t()> get_current_session_id
std::function< absl::Status(EditorType)> ensure_editor_assets_loaded
WorkspaceWindowManager * window_manager
Unified dependency container for all editor types.
project::YazeProject * project
GlobalEditorContext * global_context
ToastManager * toast_manager
SharedClipboard * shared_clipboard
gfx::IRenderer * renderer
ShortcutManager * shortcut_manager
UserSettings * user_settings
core::VersionManager * version_manager
WorkspaceWindowManager * window_manager
PopupManager * popup_manager
GfxGroupWorkspaceState * gfx_group_workspace
std::string previous_path
bool layout_rebuild_pending
int pending_layout_actions
int pending_editor_actions
Published after ImGui::NewFrame and dockspace creation.
static JumpToMapRequestEvent Create(int map, size_t session=0)
static JumpToRoomRequestEvent Create(int room, size_t session=0)
All dependencies required by LayoutCoordinator.
ToastManager * toast_manager
UICoordinator * ui_coordinator
LayoutManager * layout_manager
WorkspaceWindowManager * window_manager
RightDrawerManager * right_drawer_manager
Built-in workflow-oriented layout profiles.
Published when panel visibility changes.
bool save_overworld_items
std::string selected_preset
bool save_overworld_exits
bool enable_custom_overworld
bool save_overworld_entrances
Published when a ROM is successfully loaded into a session.
Represents a single session, containing a ROM and its associated editors.
core::FeatureFlags::Flags feature_flags
ProjectFileEditorState project_file_editor_state
size_t session_id() const
std::array< bool, kEditorTypeCount > editor_initialized
zelda3::GameData game_data
std::unique_ptr< core::VersionManager > version_manager
std::array< bool, kEditorTypeCount > editor_assets_loaded
std::optional< project::YazeProject > project_context
Published when a session is closed.
Published when a new session is created.
Published when the active session changes.
UserSettings * user_settings
SessionCoordinator * session_coordinator
WorkspaceManager * workspace_manager
EditorRegistry * editor_registry
MenuOrchestrator * menu_orchestrator
ToastManager * toast_manager
RomFileManager * rom_file_manager
EditorManager * editor_manager
ProjectManager * project_manager
UICoordinator * ui_coordinator
PopupManager * popup_manager
WorkspaceWindowManager * window_manager
Optional behavior for an interactive status bar segment.
Activity bar or menu action request.
float sidebar_panel_width
bool sidebar_panel_expanded
std::unordered_map< std::string, float > right_panel_widths
bool show_welcome_on_startup
std::string last_theme_name
std::string sidebar_active_category
std::unordered_map< std::string, std::unordered_map< std::string, bool > > panel_visibility_state
std::unordered_map< std::string, bool > pinned_panels
bool prefer_hmagic_sprite_names
float panel_browser_category_width
Declarative registration contract for editor windows.
std::string shortcut_hint
Metadata for a dockable editor window (formerly PanelInfo)
std::function< void()> on_show
std::string shortcut_hint
std::function< void()> on_hide
WindowContextScope context_scope
WindowLifecycle window_lifecycle
void DisplayLabels(bool *p_open)
std::unordered_map< std::string, std::unordered_map< std::string, std::string > > labels_
int backup_keep_daily_days
int backup_retention_count
float autosave_interval_secs
std::vector< std::string > recent_files
Modern project structure with comprehensive settings consolidation.
std::string rom_backup_folder
std::unordered_map< int, std::vector< std::string > > custom_object_files
std::string custom_objects_folder
absl::Status RepairProject()
std::string MakeStorageKey(absl::string_view suffix) const
bool project_opened() const
absl::Status LoadFromString(const std::string &content, const std::string &project_path)
std::string git_repository
core::HackManifest hack_manifest
std::unordered_map< std::string, std::unordered_map< std::string, std::string > > resource_labels
std::string assets_folder
std::string labels_filename
std::string GetDisplayName() const
WorkspaceSettings workspace_settings
std::string GetAbsolutePath(const std::string &relative_path) const
absl::Status Open(const std::string &project_path)
absl::Status Validate() const
core::FeatureFlags::Flags feature_flags
core::RomAddressOverrides rom_address_overrides