yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
atlas_defaults.h File Reference
#include <string>
#include <vector>
#include "zelda3/atlas/atlas_annotations.h"
Include dependency graph for atlas_defaults.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  yaze::zelda3::atlas::VanillaDungeonDefault
 

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::zelda3::atlas
 

Functions

const std::vector< VanillaDungeonDefault > & yaze::zelda3::atlas::VanillaDungeonDefaults ()
 
const std::vector< AtlasColor > & yaze::zelda3::atlas::AtlasAreaPalette ()
 

Variables

constexpr AtlasColor yaze::zelda3::atlas::kAtlasOtherColor {120, 120, 132}
 
constexpr AtlasColor yaze::zelda3::atlas::kAtlasNoOwnerColor {30, 33, 40}
 
constexpr AtlasColor yaze::zelda3::atlas::kAtlasInteriorColor {86, 90, 102}