|
| template<size_t N> |
| bool | yaze::zelda3::anonymous_namespace{gfx_sheet_inventory.cc}::Contains (const std::array< uint8_t, N > &values, int value) |
| |
| std::vector< std::vector< std::string > > | yaze::zelda3::anonymous_namespace{gfx_sheet_inventory.cc}::ParseCsv (const std::string &text) |
| |
| absl::StatusOr< GfxSheetInventory > | yaze::zelda3::BuildGfxSheetInventory (const Rom &rom, const std::map< int, OverworldAreaGfxInfo > &areas, const std::map< int, RoomGfxInfo > &rooms, const GfxSheetInventoryOptions &options) |
| |
| std::map< int, OverworldAreaGfxInfo > | yaze::zelda3::CollectOverworldAreaGfx (Rom &rom, GameData *game_data) |
| |
| std::map< int, RoomGfxInfo > | yaze::zelda3::CollectRoomGfx (const Rom &rom) |
| |
| GfxGroupUsage | yaze::zelda3::FindSpritesetUsage (int spriteset, const std::map< int, OverworldAreaGfxInfo > &areas, const std::map< int, RoomGfxInfo > &rooms) |
| |
| GfxGroupUsage | yaze::zelda3::FindRoomsetUsage (int roomset, const std::map< int, OverworldAreaGfxInfo > &areas, const std::map< int, RoomGfxInfo > &rooms) |
| |
| absl::StatusOr< RoomsetUsageReport > | yaze::zelda3::DescribeRoomsetUsage (Rom &rom, GameData &game_data, int roomset, const std::map< int, RoomGfxInfo > &rooms, const Overworld *live_overworld) |
| |
| absl::StatusOr< MainGroupUsageReport > | yaze::zelda3::DescribeMainGroupUsage (Rom &rom, GameData &game_data, int group, int slot, const std::map< int, RoomGfxInfo > &rooms, const std::map< int, uint8_t > &explicit_room_main, const Overworld *live_overworld) |
| |
| const char * | yaze::zelda3::GfxSheetInventoryKindName (GfxSheetStorageKind kind) |
| |
| nlohmann::json | yaze::zelda3::GfxSheetInventoryToJson (const GfxSheetInventory &inventory) |
| |
| std::map< uint8_t, std::set< std::string > > | yaze::zelda3::ParseSpritesetLabelCsv (const std::string &csv_text) |
| |